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Nexus d20 update

garrowolf

First Post
Okay. I've been working on an update for the past month. I decided to reorganize the pdfs. I have a player's guide with all that is necessary for a player to create a character. Then there is a more extensive GM's guide that contains everything that the Player's Guide does and more. Instead of having a separate Low tech campaign book I decided to merge into the Player's Guide and GM's Guide.
 

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Formatting: good.
Use of illustrations: nice!
Table of contents: proper.

Writing of rules:
This seems to be where Nexus needs the most work. A lot of the rules actually have the feel of, "hey, here are several cool things you can do." Here's an example of my personal confusion-

"Knockback
If you take enough damage that without armor you would have taken heavy damage or better then you take
knockback. You get knocked back a few yards. If you take more than what would have killed you will be knocked back
several yards. If you take a melee attack from a creature with a strength bonus 3 greater than yours then you go back a
yard for every point greater than yours + 3."

First, I'm not sure if this applies when I'm wearing armor or not wearing armor. Next, what's "better" than heavy damage, heavier damage, or lighter damage? How many yards is a few yards? Is several more than a few? Why doesn't this apply to ranged attacks? What if I'm much bigger than the creature knocking me back? Do I go back a yard for each opponent strength point over mine +3 yards, or for each opponent strength point over my strength+3?

I'm not a rules writing expert. However, I'd like to recommend that for each rule, you decide:
1) The precise intent of the rule.
2) How that rule interacts with every other rule.
3) What is the most concise explanation of these first two considerations.
 

Thanks!
This is the kind of feedback I need. Things that sound clear to me may not be so.
Anything else I've missed.
I need to get someone to play test running if. It would really help out.
Thanks!
 

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