NG vs. N: Neutral Good Victorious!

Redcrest misses! (Rolled 5)

Round 68: Zappy backs up a foot and shocks Redcrest with a blast from its horns and tail.

Redcrest take 4 points of non-lethal damage and has 11 hp left before going unconscious.

Redcrest bites Zappy for 1. Zappy has 12 left.

Round 69: Zappy zaps for 15! Redcrest goes unconscious and is defeated!

Zappy enters the Hall of Fame! :)

Next up for NG: a musteval guardinal. (Book of Exalted Deeds)

The guardinal goes next in round 69.
 
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Oooh, a CR2 creature. That can't a good sign for the good side.

Gelharin steps in from 0N0E to 0N25E, and with a sweeping gesture sends two golden missiles arching high into the air and crashing down on the lizard.

(MEA, Std: Magic Missile, caster level 3rd)
 

Zappy takes 8 points of damage! He has 4 hp left.

Round 70:

Zappy charges to 5N30E and misses with its bite. (Rolled 14+2 for charge = 16)
 

Gelharin dances a step away and two more golden missiles flare from his palms into the lizard.

(fivefoot to 0N20E and Std: Magic Missiles x2 again)
 


His thick bushy lashes rise in surprise. The speed of the creature has greatly limited his intended tactics. With another graceful move, Gelharin takes several steps away and unleashes two more golden streaks of holy power.

(MEA to 25N10E, STD magic missiles again)
 

The cobra misses the AoO. (Rolled 14)

The missiles fizzle as they hit the cobra! (Rolled 17 SR check)

Round 72:

The cobra moves to 20N15E and misses. (Rolled 19)
 

By the elysian fields, that's going to be a problem! Of all the beasts to fight, it had to be one that can resist the light.

Gelharin takes a short dancing step to 30N10E and unleashes two more golden streaks.
 


Neither of us able to effect the other... but the light needs more that just a draw.... Yet he knows that his missiles are more likely to work, even given the unknown resistance of the iron snake, than his claws against that metallic looking hide.

(5 foot step to 35N10E and magic missile again - repeat until draw or death)
 

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