Nick Logue and Wolfgang Baur drink The Blood of the Gorgon together!

My players already hate you. Personally, I love your stuff... as creepy as it is I find it very easy to incorporate into my games. You were allowed to watch R rated horror films when you were 8, weren't you? There must be some reason for your work style.
 

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Festivus said:
My players already hate you. Personally, I love your stuff... as creepy as it is I find it very easy to incorporate into my games. You were allowed to watch R rated horror films when you were 8, weren't you? There must be some reason for your work style.

Heh! The earliest Birthday party I can remember involved my parents renting three horror movies for me and my friends! :)

The funny thing is, I love the non-creepy and terrifying stuff too, but lately this is what I am getting to do a lot. I've got a decidedly pulpy mega adventure coming out in a few months - pirates, swashbuckling, high seas adventure and what not. But this is another story.

For now, yes, we shall drink the Blood of the Gorgon and drink deep!
 

Whizbang Dustyboots said:
I dunno, Nick Logue and horrific urban mystery adventures? It's not like he's got any track record with that ... :p

Yeah, that's pretty much what I hear. I wanted to see if he could stretch his range a little. ;)

Actually, this is going to be a great time. I'm really looking forward to seeing what Nick does with the premise, and what he says in the various design essays. What can I say, the man can write.
 

Kid Charlemagne said:
I wasn't sure if I was going to get in on this round of Open Design, but ya got me hook line and sinker.
Ditto. With Wolfgang putting emphasis on this being 3.5 I was considering passing this round (last round there was heavy discussion of the project attempting to not weigh heavily on the system). With Nick doing an "Eberronesque" adventure, I will probably have to go for it.
 

Monkey King said:
Yeah, that's pretty much what I hear. I wanted to see if he could stretch his range a little. ;)

Actually, this is going to be a great time. I'm really looking forward to seeing what Nick does with the premise, and what he says in the various design essays. What can I say, the man can write.

Thanks Wolf! I'm especially pumped to take on the design essays. I enjoy exploring how we play this wonderful game of ours!
 

Nlogue said:
I think if you sign up for a Basic Membership you could just tune out and get your delicious adventure at the end of the process. I know some folks that are going to be doing that with this one.

I'm looking forward to rapping with people as we work, but you could just as easily just pay $25 and get a big module out of it. This one is 50,000 words so that translates to a 64 page mega module basically (twice the size of a Gamemastery mod from Paizo). Not bad for $25 really.


i'm already thinking of buying some form of membership for this module... i am interested in the essays, too, and i like mr. baur's work in 2e (not a fan of 3e, sorry!)... so i might put up with the system change just to get the ideas.

but, unless i am reading your post wrong, there is no plan to make old modules accessible? :(
any chance of reconsidering? why is it impossible, if i can ask?
 

Spell said:
but, unless i am reading your post wrong, there is no plan to make old modules accessible? :(
any chance of reconsidering? why is it impossible, if i can ask?

As I understand it, the patrons explicitly pay to have exclusive access to the finished product. Part of the appeal is that you are one of only 10, 50, 100 people in the world who own the product. In this way, despite its superficial similarities, Wolfgang Baur's patron model is the complete opposite of Greg Stolze's ransom model. I prefer the ransom model, but I don't think Stolze could have collected $5,000 in a couple of days as Baur did.
 

Khuxan said:
As I understand it, the patrons explicitly pay to have exclusive access to the finished product. Part of the appeal is that you are one of only 10, 50, 100 people in the world who own the product. In this way, despite its superficial similarities, Wolfgang Baur's patron model is the complete opposite of Greg Stolze's ransom model. I prefer the ransom model, but I don't think Stolze could have collected $5,000 in a couple of days as Baur did.

but then, on the website , it says:

"Availability: This project is closed and no longer available to the public, though patrons of the current Open Design project can obtain a copy. To become a member of the current Open Design project, the Arabian Nights project."

i am confused. so, can you actually get your hands on the older open design projects if you pay for the new ones?!?! and how much is it to join?

on the ghouls' project it says: "make a donation: 30$"; on the arabian project, there are three types of offers (25, 50 and 100$) but it doesn't say what more i get with more expensive donations.

the How to Design book is also cool, but how much does it cost?

also, reading from the Blood of Gorgon page, it would seem that essays about horror and mystery in RPGs will be available to the basic members... is that the case? if so, i'm even more confused... i thought (god knows why, at this point) that the basic membership would have allowed me to join the discussion about the adventure design, but not the essays, and that, in order to get the manuscript and the essays, i would have had to be a patron...


who gets what? in general, and for the Blood of Gorgon in particular? please, Mr. Logue, can you help a confused customer?
(gee, i feel like those women that enter in a shoe shop and ask to try on every shoe in the shop... :o )
 

Stolze: I'm sure Stolze could do it too. I like that both are proving either model works.

What can I say though, Wolfgang and Greg are two of my favorite game designers!

Meanwhile, I signed up for this too. I hate that I don't have more time to participate, but the end result is always something I like. Plus it has my name on it.
 

Spell said:
i am confused. so, can you actually get your hands on the older open design projects if you pay for the new ones?!?! and how much is it to join?
Within limits. The first project (Steam & Brass), was only available to the patrons. Later projects were available for purchase for patrons of the following project. Castle Shadowcrag was available for purchase to the first subscribers to Kobold Quarterly, IIRC.

on the ghouls' project it says: "make a donation: 30$"; on the arabian project, there are three types of offers (25, 50 and 100$) but it doesn't say what more i get with more expensive donations.
The higher access gives you higher access to the design process. In early stages it was more explicit (a certain level let you vote on the level of the adventure, a higher level let you pick some monsters, the highest levels gave you access to current versions of the documents for critiques and suggestions).

the How to Design book is also cool, but how much does it cost?
It's still in the early stages of design, as far as I know. It's just listed as something the 1000th subscriber to Kobold Quarterly will get eventually right now.

also, reading from the Blood of Gorgon page, it would seem that essays about horror and mystery in RPGs will be available to the basic members... is that the case?
Yes, the design essays with each project are available to all patrons of the project. You might see them later as well (the first project's essays were published on the WotC site, for example).
 

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