Nightfall
Sage of the Scarred Lands
Yes folks since I'm not on sleep, I'm going to give out what I believe is the most outrageous yet semi-plausible conspiracy theory there is!
Back in the 1990s, all the rage was around the Internet. Along comes internet gaming, and with it, more CRPGs. Then along comes Blizzard...and they make Warcraft. Warcraft sells, people are happy. But in the background an ominous deal is made.
Hasbro, in it's effort to be an entertainment consortium, makes dual deals with Blizzard AND WotC, so that in the future, they can control the entire gaming/RPG community that has become so prevalent in today's society's underground. Their goal, to ensure the demise of all things that would stand in their way.
So they build up TGCs, KNOWING eventually people will want to try things online since it seems "cool'. In the process, they also convince Blizzard to make better games that appeal to scifi fans AND bring closer to fruition their goal of online consumer "utopia".
Come 2000, a revolution came, and Monte Cooke tried to free D&D of the problems of older model. Hasbro didn't see that coming, (having hoped to kill of D&D by keeping the label but not using it in a print format). Hasbro saw this as a challenge, and sent in it's money to keep WotC under it's thumb.
Now 10 years later, the MMORPG community has grown, and now is the time to strike...
Yes folks Habsro doesn't want Dragon or Dungeon because they want to turn us in Gamer batteries to consume their useless products!

Back in the 1990s, all the rage was around the Internet. Along comes internet gaming, and with it, more CRPGs. Then along comes Blizzard...and they make Warcraft. Warcraft sells, people are happy. But in the background an ominous deal is made.
Hasbro, in it's effort to be an entertainment consortium, makes dual deals with Blizzard AND WotC, so that in the future, they can control the entire gaming/RPG community that has become so prevalent in today's society's underground. Their goal, to ensure the demise of all things that would stand in their way.
So they build up TGCs, KNOWING eventually people will want to try things online since it seems "cool'. In the process, they also convince Blizzard to make better games that appeal to scifi fans AND bring closer to fruition their goal of online consumer "utopia".
Come 2000, a revolution came, and Monte Cooke tried to free D&D of the problems of older model. Hasbro didn't see that coming, (having hoped to kill of D&D by keeping the label but not using it in a print format). Hasbro saw this as a challenge, and sent in it's money to keep WotC under it's thumb.
Now 10 years later, the MMORPG community has grown, and now is the time to strike...
Yes folks Habsro doesn't want Dragon or Dungeon because they want to turn us in Gamer batteries to consume their useless products!

