...In that regard, we can't ignore the fact that while 3E was initially published by a company
run by gamers, for gamers, 4E is published by a large entertainment corporation that will pursue profits in the most efficient manner possible, which the withdrawal of the OGL seems to indicate clearly. I have very little confidence that Dandello's page would still be up if it contained 4E material.
I don't think the tolerance of old WotC can be trusted as an indicator of Hasbro's future behaviour, so it will be interesting to see if it attempts to clamp down on unofficial creativity.
Even with the disagreements I've had with WotC practices, especially their PR, which combined have led me to no longer patron WotC - I and I'm sure a lot of people who work at WotC would take serious issue that they aren't
"gamers, for gamers". And, any company that doesn't pursue profits in the most efficient manner possible has no reason being in business in the first place. Now, alienating your customers, any of your customers, IMO is poor business practice - but, I'd attribute that more to PR gaffs and poor implementation than trying to make a GSL to stifle creativity. Making an overly draconian GSL is not in their best interest nor would it be concucive to the most efficient pursuit of profits. The existence of 3pp products actually help increase WotC sales. Bad 3pp products do not. The GSL was meant to prevent those bad products through better control of their IP, not by clamping down on unofficial creativity.
IMO, the logic in the quote just doesn't hold up. WotC could have made an even more draconic GSL than what's already out, they could have refused to amend it after the furor over the original version, or they could have simply not allowed any kind of license at all - completely shutting out 3pp's and fan sites. They did none of those things.
Nothing that they've done seem to contradict their stated goal of creating a license to better protect their IP than the OGL did. I won't deny they've botched it's implementation and the PR concerning it - but implying that the current WotC is not a company of gamers, or that they are less concerned with making a
"gamers" game than making profits is really uncalled for, and ... just mean.
Also, WotC past tolerance, or apparent lack of current tolerance, has absolutely nothing to do with
"clamping down on unofficial creativity".
I challenge anyone to find an instance of WotC clamping down on any site, person, or medium with the intention of
"clamping down on unofficial creativity". Clamping down on violation of their IP - absolutely. Clamping down on creativity - No.