This is definitely one decision I completely disagree with. But, I guess that's just a personal thing. Maybe it's because one of my regular characters is a cleric/summoner/mystic theurge. There's also a necromancer in that party. But we're experienced gamers and we know how to run things without ruining other people's fun. And as a DM, I've never minded players with animal companions, henchman, or the like. I guess it's because D&D has a strong miniatures based skirmishing tactical element now. Yes, I know that this is what D&D came from. But 4e is heavily based around this. It would be hard to play 4e without a mat and miniatures without a lot of houseruling or maybe even useless powers, not to mention that it would be more difficult. 3e wasn't as bad in this regard and we never used a grid/hex mat when playing 2e. Sometimes we used minis just for a visual, but you know what I mean. Yeah, 2e and 3e were both turn based as well, but I don't know, maybe it's just because I'm an experienced gamer... never had a problem with the economy of actions issue.