Were AoO-inducing actions allowed, with no consequences, or were those actions disallowed?blargney the second said:I've played in a game without AoOs. The consequences were farther-reaching than the DM or players had anticipated.
Were AoO-inducing actions allowed, with no consequences, or were those actions disallowed?blargney the second said:I've played in a game without AoOs. The consequences were farther-reaching than the DM or players had anticipated.
Delta said:I'll point out that everyone who played D&D prior to 3E was doing that.I do think that combat ran faster, and was less confusing to new players. Things that now cause AOO were basically prohibited (i.e., must stop when you contact a foe, cannot fire a bow in melee, etc.)
frankthedm said:I beg to differ. AoOs should be treated as in-game just as threatening an area. It should be fairly obvious when someone overextends themselves strinking at a foe, using up thier AoO.
Yeah, I don't think there was a term for it, but if you tried to run past a foe, or run away without having the initiative, then you would definitely provoke what is now called an Attack of Opportunity.MerricB said:AoOs definitely existed for movement in previous editions.
Which makes perfect sense: "But sir, will we not hit our own men?"As you say, you *couldn't* do some things at all (fire bow).
dcas said:Which makes perfect sense: "But sir, will we not hit our own men?"![]()
It was gookier than that. If you wanted to sunder/disarm/trip something, the DM and other players would just look at you funny. I still don't know if the actions were allowed or not.mmadsen said:Were AoO-inducing actions allowed, with no consequences, or were those actions disallowed?
This is just as complicated as the 3.x AoO rules; the difference is that it's much more DM judgment call than written rule. YMMV, I guess.Treebore said:DM's let players run through armed and armored people? No wonder people had problems with older editions. In older editons if you wanted to run by you had to maneuver outside their reach so they couldn't engage you. If they were able to engage you due to pole arms or their sword, you were stopped.
Worked fine for my groups anyhow.
Firing into melee has always been allowed, just you had a very good chance of hitting your allies.
Oh well.
Baby Samurai said:1.) Has anyone ever tried this?
2.) If so, how did it work out?
3.) How do you think the game would benefit/suffer from no AoO?