I just started a thread about Cantrips and the world of Dragonlance, these at will replacement ideas are great.
I'm kind of new around here, but I can't tell whether or not you're joking. Just based on personal experience, I've prepared Read Magic probably a dozen times throughout the various editions, but there's simply never been a reason to cast it. Maybe because we've never figured out how you're supposed to write magic, so we just have inscriptions and spellbooks written in a mundane existing language.
It certainly wouldn't be something that sticks out in my mind as a mandatory ability that must be included if cantrips were removed.
What if cantrips were unlimited, but inflicted a minor penalty?
Like, let's say that using a cantrip gives you -1 max hp for a minute, cumulative. So if you cast 5 cantrips in a minute you're at -5 hp which is a Big Deal TM, but over the course of a day you can space them out and it's no harm at all.
That's more complicated than I'd want it to work, but just getting a feel for what types of things can bridge the gap.
I'm kind of new around here, but I can't tell whether or not you're joking. Just based on personal experience, I've prepared Read Magic probably a dozen times throughout the various editions, but there's simply never been a reason to cast it. Maybe because we've never figured out how you're supposed to write magic, so we just have inscriptions and spellbooks written in a mundane existing language.
It certainly wouldn't be something that sticks out in my mind as a mandatory ability that must be included if cantrips were removed.
Given #3 and #4, comparing cantrips to weapons isn't relevant. No matter how you slice it, a wizard using a weapon is nowhere near equivalent to a wizard using a (current scaling) cantrip. At 1st level a wizard can do well with a crossbow (or perhaps a longbow for an elf), but at 20th level a cantrip does 5d8. 5d8! Even if you are anelf with 20 Dex and a +3 longbow that 5d8(!!!) is blowing you out of the water.
If a caster does not choose read magic as a cantrip, then the only way to expand the spell book is through level advancement.
1. Spellbooks contain cantrips. Because cantrips are at-will, Read Magic is the only limit on spell casters rapidly expanding their cantrip list *all* cantrips. That for me is not desirable, but it is the only limit. If the above reading is wrong, then every mage should be able to cast all cantrips trivially if they ever had any friends.
No matter how you slice it, a wizard using a weapon is nowhere near equivalent to a wizard using a (current scaling) cantrip. At 1st level a wizard can do well with a crossbow (or perhaps a longbow for an elf), but at 20th level a cantrip does 5d8. 5d8!
Not so much with the crossbow, though, since those still have the loading property that limits you to one attack per round. You could do it with a regular bow, though, if you picked up proficiency through a race or feat. You could also just go dagger-frenzy on someone, Black Mage style.So, if you're using a light crossbow, you'll be dealing 1d8+4 at 5th level, which is right about on par with the 2d8 you'd get from ray of frost. This will rise to 1d8+5 when you max out your Intelligence. Then at 15th level, it becomes 2d8+10, which is slightly better than the 4d8 ray of frost. Furthermore, you can boost both damage and accuracy with a magic crossbow, an option not available to the cantrip user.