Uller
Adventurer
Sagiro said:
Hm. Interesting take. Though it still leads to the conclusion that a wall of force will disappear if the caster gets too far away from it, and that seems counter-intuitive.
Wait a minute... ahh! Here's a quote straight from the SRD:
"Effect: Some spells create or summon things rather than affecting things that are already present. The character must designate the location where these things are to appear, either by seeing it or defining it. Range determines how far away an effect can appear, but if the effect is mobile it can move regardless of the spell's range."
(emphasis mine)
That seems to settle it, then.
Indeed. Good work Sagiro!
We now return you to your regularly scheduled thread...
As for XP for summoned/created foes...Here is how I do it:
If the creature was summoned during an encounter then no XP is awarded for it. If a creature was summoned and then encountered later, I'll likely give XP for the creature...
So if an enemy wizard casts Summon Monster in the middle of a fight...no XP for the creature. But if an enemy cleric creates some undead and sends them to treck miles and miles to attack the PCs in their camp, then normal XP for the undead is granted because the encounter is with them...not the controlling/creating cleric.