Although it is a bit more math, I was thinking about replacing extra attacks with a % bonus to damage to a single attack on a full attack action. So at BAB +6 a full attack is a single attack with a 50% bonus to damage (+100% at +11, and +150% at +16). As much as possible this would be calculated beforehand (d4 becomes d6, d8 becomes d12, etc. - close enough to a match for me).
This has the advantage of taking into account sneak attack, skirmish and the like, that a bonus based on BAB does not.
(This is in a low magic item campaign, so I don't mind bumping up melee characters a bit in comparison to spell casters)
craftyrat
This has the advantage of taking into account sneak attack, skirmish and the like, that a bonus based on BAB does not.
(This is in a low magic item campaign, so I don't mind bumping up melee characters a bit in comparison to spell casters)
craftyrat