D&D 3E/3.5 No Longevity Magic in 3e?

Samloyal23

Adventurer
I am working on a spell that will only have a 1 day duration, during which you age at 10% the normal rate. This means you have to recast it every day. It will require an expensive material component. This conjures to mind the image of a king who bleeds his coffers dry trying to extend his life via his court wizard, who now holds a dangerously influential source of power over said king.

It's a spell...and a plot hook! Anyone who wants to use it needs to continuously find vast sources of wealth.

This could be a series of progressively more powerful but more expensive spells. The components could also require increasingly evil deeds to obtain, tempting a hero into corruption.
 

log in or register to remove this ad


Quartz

Hero
There's an Epic feat, Extended Life Span.

There are a couple of 2E spells which could also fit the bill. Life Force Transfer comes to mind. Like Mind Switch mentioned above you switch souls with the target. You occupy their body and they yours, so it's a good idea to cast Dismind first.
 

gyor

Legend
5e has the Undying Patron Warlock that eventually reduces your aging to 1 year for every 10 years you live.

True Polymorph can turn someone permanantly into something immortal like an angel.

Planeshift can send you to the Astral Plane where you don't age. This one should work for almost any edition.

Oath of the Ancients eventually stops your aging period.
 

There's a couple of things hidden in the Forgotten Realms and Dragonlance sourcebooks. Ioulaum's Longevity (Lost Empires of Faerun) steals other creatures' lifeforce to extend the caster's life and Timeheal (Towers of High Sorcery) technically makes the target 15-20 minutes younger, although no more than once per day. This seems insignificant but is, however, just enough to scrape an extra year into a 72 year lifespan..

More potently, the spells "Planar Bubble" and "Acorn of Far Travel" can be used to replicate the effects of timeless planes
 


Orius

Legend
3.x standardized potions by making them hold 1st-3rd level spells. 3.0 had a few holdovers from AD&D, but 3.5 referred to whatever ones were kept as elixirs rather than potions, and elixirs use Craft Wondrous Item rather than Brew Potion.

So all one really has to do to convert things is just call the potion of longevity elixir of longevity and count it and the elixir of youth as single use wondrous items rather than potions. I'd require a wish spell to make them or at the very least limited wish.
 

Alzrius

The EN World kitten
My personal favorite for this is the steal vitality spell from the Ravenloft Gazetteer Vol. II. It drains years from a target's life to add them to another person. But the recipient can only receive so many stolen years before the efficacy begins to degrade. Eventually it requires two stolen years to de-age them one year, then three, then four...​
 

Greenfield

Adventurer
There's a variant on the Reincarnation approach. I don't recall the source book off hand, and the spell has to be cast within a round of death, but it Reincarnates the target without the level loss.

Now Reincarnate says that you can regain your original form via a Wish or Miracle, but that woukd probably make you old and decrepit again. Better to use a Wish or Limited Wish (DM's discretion) cast in advance to help influence what you come back as.

Regarding Polymorph spells: 3.5 got rid of Polymorph Other in favor of Baleful Polymorph, which turns the target into a small animal, devoid of spell casting ability.

When that solution was available, it wasn't much of a solution. Changing your form to one that was physically younger didn't change the date of death from age. You look and feel younger, but your "real" age is stamped on your soul, and you can't hide from it.
 


Remove ads

Top