Aus_Snow
First Post
Cool, but isn't that pretty much the same as having extra skill points. . . like Int will give you in 3e?eyebeams said:I always liked AD&D2nd for encouraging smart fighters with bonus proficiency slots.
Cool, but isn't that pretty much the same as having extra skill points. . . like Int will give you in 3e?eyebeams said:I always liked AD&D2nd for encouraging smart fighters with bonus proficiency slots.
Keep in mind though that you still want a high Dex with any kind of Ranger - light armor and a low Dex is not a good combination.Darmanicus said:As several people have already mentioned, Ranger all the way.
Couldn't advise you on which combat style to take because I don't know what you want or the composition of your party. However you do not need to meet the prereqs of the feats so especially for 2WF you don't have to worry about the ridiculously high Dex reqs.
Also to overcome the loss of AC thru having a sub standard Dex, pick yourself up a nice big shield and the Improved shield bash feat. Once you have enough money to buy yourself a heavy mithril shield you can then use that nice heavy main weapon and count your big mithril shield as a light weapon.
Driddle said:Thank you.
So in response to my initial post, you would possibly rephrase your comment to suggest I consider playing a swashbuckler class (and not multiclass at all, which is something I don't want).
That's worth some thought. Just doesn't seem to be nearly enough flexibility when compared with the fighter's feats, though.
Aus_Snow said:Cool, but isn't that pretty much the same as having extra skill points. . . like Int will give you in 3e?
Not really, since most non-Str skills are cross-class for fighters.Aus_Snow said:Cool, but isn't that pretty much the same as having extra skill points. . . like Int will give you in 3e?
Nyeshet said:Not really, since most non-Str skills are cross-class for fighters.
So an Int 18 Fighter has 6 skill points per level. He can place 4 of them into Bluff and Tumble - gaining 1 rank in each per level, but he can't even max the ranks in them as, being cross-class, he is also limited in how many ranks he can put in those skills. At 20th level the best he can hope for is 11 ranks in each - at the cost of 22 skill points in each! A rogue, ranger, scout, swashbuckler, etc could have 23 ranks in each for about the same cost (or 22 ranks in each for the exact cost) - and their additional skill points means they could do the same to two more skills (or more) as well.
So the smart Fighter is not a practicle build in d20 D&D - not without multiclassing or choosing a non-Fighter class, anyway. The way the skill system is set up makes it impracticle.