Yes I mean the official hardcover adventure campaigns.
If you run them as written, some nebulous world-ending threat is looming at the horizon; having players who are not in the least interested in taking a week or twelve off (for downtime) is not at all unreasonable. What hero spends a month to build a church when Tiamat is about to spawn, or Demogorgon is loose, or your employer dies a little from some curse every day??
I'm not saying you can't work downtime into your campaign.
I'm saying there should be uptime alternatives to spending your gold. I'm saying there should be official support for an utility-based magic item economy, as an optional variant for those who want it.
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