• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

No more DDM, what now??

Ridicule me all you like for suggesting this, but I personally really like the Pokemon Trading Figure Game. There's a fair amount of randomness to it, but managing that risk and tactical awareness of the board I find to be hugely fun, and the rules are very simple while supporting quite a bit of depth. Essentially, it's a very soundly designed game that's been marketed to the wrong demographic. The marketing's been abysmal (from the packaging, there's no way to tell it's got a board and so all you see is the spinner figures) and the second set has been delayed for nearly two years now and once again has no release date... Even so, if the Pokemon franchise has any nostalgia value for you whatsoever, look into it. (I saw it a while back, dismissed it out of hand as silly, saw some people playing it at a con, asked to try it, played for three hours - winning all but one of the games - and promptly bought $50 worth of figures.)
 

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Monsterpocalypse has become very popular locally. Has DDM totally died off as far as local play is concerned?

I'll pop this question out there again- What can be said about this game? The local Game shop has it but I need to know more about it before I buy it.
 

I'll pop this question out there again- What can be said about this game? The local Game shop has it but I need to know more about it before I buy it.


The monster figures are large. If you're familiar with Warmachine/Hordes they are about as large as a light 'jack/beast. Or perhaps as big as a Large DDM figure. The units are pretty small, and seem to fit in scale well.

The rules are fairly simple, but all the models have special ability symbols you have to consult a chart for. After a few games with a particular faction you start to get the hang of it.

Any other questions?
 

The box had a picture that seemed to include buildings and the such. Are those just props or do they have meaning?

I'm curious both for myself and as a possible item for x-mas for my son. He is ten. He plays Heroclix fairly well so I'm thinking a similiar game would be okay with him.
 

The buildings are actually very vital to gameplay. A lot of them have special abilites if you have units near them, such as giving all your units more movement or longer range. They are also the quickest way for your monsters to "charge up" their power dice which enable them to do special moves.

Another good thing about building is damage. Normally, every hit on anything does one damage. But say you throw, toss, batter, slam, whatever another monster onto a building, now you've done two damage to them. Let's then say that building is one that leaves a hazard (fire or radiation) after it is destroyed. Now you've done three damage. Considering most monster forms (each monster has two forms you have to destroy) only has 5-7 health, dishing out 3 in one go is pretty hefty.
 




Into the Woods

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