Psion
Adventurer
jgbrowning said:And to be honest, even though my latest has zero, zilch, nada crunch in it, I still have a negative bias to to the term "fluff." I think that has more to do with a english major background than anything else. I find myself trying not to discribe my book (EDIT: sorry, I mean A Magical Society: Ecology and Culture, not MMS:WE) as %100 fluff for that reason. I think there is an underlying negativity there and I'd rather not have to work around that.
It's at this point that I want to reemphasize (drive home, whatever) a point that I made earlier.
If there is a underlying negativity to "non-mechanical text" in general in the community, it is probably not due to a word. It is probably due to the fact that too many of your peers have been lazy and sloppy writing it.
From my writer's perspective fluff is more manipulatible (new word!) than crunch.
Let's simplify what you are saying here:
Fluff (you used the term, so I'll follow suit.

So, some of your peers take the lazy way out and don't try to make their flavor text functional and interesting (or in many cases, I suspect it has nothing to do with effort. Rather, many authors get drawn into RPGs who are good at mechanics but just aren't that seasoned at authorship.)