WotC posted an excerpt about quest XP... in the middle of it, there's this:
"The Roleplaying Reward
I’ve seen a lot of games (both in early RPGA and home games) that gave XP for good roleplaying. By good roleplaying do I mean the quality of your character acting? The problem with the roleplaying reward is this: You’re almost always going to give out the maximum to everyone at the table. Why? Because telling someone that they didn’t do a good job of roleplaying in a game where everyone is there to have fun seems overly judgmental, can create hurt feelings, and is… well… just downright crappy. It’s also so very meta and arbitrary that it begs questions about other forms of bonus XP. Why not give similar bonus XP for rule knowledge? Playing well with others? Bringing the most snacks?
--Stephen Radney-MacFarland"
Having been one of the RPGA judges in the old days who helped test Roleplaying XP award systems, I find this to be trite and inaccurate at best. Awarding XP for good RP can be encouraging and competitive in a friendly way - as long as the players know up front the basis for the reward and that not everyone gets a trophy.
I've been using Roleplaying XP awards for over 20 years and it works very well on many levels.
I was holding out a faint glimmer of hope for 4e, but this just snuffed that out.
Thoughts?
"The Roleplaying Reward
I’ve seen a lot of games (both in early RPGA and home games) that gave XP for good roleplaying. By good roleplaying do I mean the quality of your character acting? The problem with the roleplaying reward is this: You’re almost always going to give out the maximum to everyone at the table. Why? Because telling someone that they didn’t do a good job of roleplaying in a game where everyone is there to have fun seems overly judgmental, can create hurt feelings, and is… well… just downright crappy. It’s also so very meta and arbitrary that it begs questions about other forms of bonus XP. Why not give similar bonus XP for rule knowledge? Playing well with others? Bringing the most snacks?
--Stephen Radney-MacFarland"
Having been one of the RPGA judges in the old days who helped test Roleplaying XP award systems, I find this to be trite and inaccurate at best. Awarding XP for good RP can be encouraging and competitive in a friendly way - as long as the players know up front the basis for the reward and that not everyone gets a trophy.
I've been using Roleplaying XP awards for over 20 years and it works very well on many levels.
I was holding out a faint glimmer of hope for 4e, but this just snuffed that out.
Thoughts?