maritimo80
First Post
What happens to a character that is for example three days without sleep (long Rest)? He gain level of exhaustion?
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From what I have read (and experienced) sleep deprivation is much different from physical exhaustion. Being over tired does not impair a person physically so much as it degrades their alertness and focus. Exhaustion is not the best mechanic because a tired person can lift just as much, sprint just as fast, etc. as when they are rested.
I think in my games I would house rule that tired characters had disadvantage to perception checks and anything else the required focus on a repetitive task (driving long distances, translating an obscure text, etc.). Plus there is always the fun possibility of falling asleep at inopportune times, like guard duty or the king's longwinded speech....
Hmm. Maybe the madness rules could come into play. The Con checks could be to stay awake (failure = you fall asleep against your will). After some time with no sleep, you suffer a short-term madness effect that lasts until you get a full night's sleep. After another few days, you instead get a long-term madness effect (that, again, lasts until you get a full night's sleep). If you're still not sleeping after a week or so, then you get a form of indefinite madness.I played around a bit with creating some rules based on the hunger and thirst rules, since they provide the patterns for that sort of thing. I was thinking of saying that when your exhaustion levels maxed out you gained long-term insanity instead of dying.