Non-Animal Anthropomorphics

Aspect of BOZ said:
What other anthropomorphic non-animals are out there? We have living constructs, genasi, even treants and galeb duhr when you think about it, and quite a few others I’m sure.

What else could there be? What could we create?

More crystalline humanoids?
Cloth golems?
The Golgathan from the movie Dogma?
Glass elves?
An anthropomorphized wagon? ("I am the Knight's Undercarried Kart with Realized Intelligence, or K.U.K.R.I." :heh: )
Chocolate humanoid bunnies?

On that last note, not too long ago I ran a campaign in which one of the several worlds visited by the PCs was the Paramolecular Plane of Sugar. The primary intelligent native inhabitants of that place were telepathic complex sugar molecules that could gestalt into, among other things, what appeared to the PCs to be giant, skinny mushroom-like things that filled the niche of trees, and also Small sized humanoids that, to the PCs, appeared to be related to them or descended from them.
 

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I've seen a while ago back on WotC's Eberron boards some guys came with warforged feats that allow them transform into vehicles like carts and wagons, even a feat that allows them to combine into one bigger vehicle, such as a ship.

Too bad normal vehicles do not exist in D&D, though elemental vehicles could do the trick, with the bound elemental and Khyber shard representing the spark :p


P.S. it's still on topic, anthropomorphic objects count.
 

I toyed around with creating golems one time that merged to form things like Devastator and Superion, then got carried away and tried to make a template for merging any creatures. It got too complicated, so I dropped the idea. Maybe it's time to revisit it? :heh:
 


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