texastoast
Explorer
I'm looking for advice or suggestions for awarding experience for non-combat encounters and activity. The DMG rather unhelpfully points me toward the chapter on creating combat encounters, which has nothing to say about how to assign a CR equivalent, say, to a non-combat challenge.
I know the easy answer to this question is "milestones," but I find that using milestones boils down to "you level up when I want you to." I'm trying to reduce that DM fiat aspect and make it into more of a system. I don't like the idea that as DM I decide when the players level up; I think that should be decided by what the players do.
So, does anybody have a system or guidelines or anything for assigning XP value to non-combat achievements and encounters?
I know the easy answer to this question is "milestones," but I find that using milestones boils down to "you level up when I want you to." I'm trying to reduce that DM fiat aspect and make it into more of a system. I don't like the idea that as DM I decide when the players level up; I think that should be decided by what the players do.
So, does anybody have a system or guidelines or anything for assigning XP value to non-combat achievements and encounters?