Kerrick
First Post
I agree... I think it's for the simple fact (and you can disagree with me if you want) that 3E seems more geared toward combat than roleplaying. I would love to see mroe feats like Master Horsemanship (to rename that feat Ranger posted), or Friend of the Forest, where you can communicate with a few different forest animals (again, a little overpowered, but you get the idea). While a few of the feats in the class books are useful, most of the ones you can find are geared toward combat, or just give you a few bonuses to skills (useful, granted, but not very conducive to covering odd roleplaying aspects).
What you could do is makes feats for specific actions, like "Tightrope Walker" - the character is especially adept at walking across narrow spans, like tightropes, ropes, wires, and narrow beams, and gains a +10 Balance check in such situations only. It would be good for someone who was a carnie, or who wanted to be a thief-acrobat or high-end cat burglar. The only downside is that with the narrow focus comes limited usage. Since WotC apparently figured players would be doing a lot of hack-n-slash (see my above comment), they included a lot of combat, magic, and "boosting" feats.
What you could do is makes feats for specific actions, like "Tightrope Walker" - the character is especially adept at walking across narrow spans, like tightropes, ropes, wires, and narrow beams, and gains a +10 Balance check in such situations only. It would be good for someone who was a carnie, or who wanted to be a thief-acrobat or high-end cat burglar. The only downside is that with the narrow focus comes limited usage. Since WotC apparently figured players would be doing a lot of hack-n-slash (see my above comment), they included a lot of combat, magic, and "boosting" feats.