Non-Core Class Survivor: Round 16

Which class do you want to vote off the list?


  • Poll closed .
I'm with the guys who say voting blind throws off the poll. If my current target gets ousted I'll watch the rest as a spectator.
 

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Having just voted for the Ennies (you have voted, right? :)) It would be very interesting to see a vote done on the same voting principle used there (I forget what they called it, in the UK it is known as 'single transferrable vote').

One of the big benefits of the system is that it eliminates (or at least greatly reduces) the effect of tactical voting; it would be a neat way of getting an idea of what classes people actually like and in which order (rather than the ones they don't like!)

Cheers
 



Thanee said:
I said it already in the first poll... the Warlock will easily win this. :)

Bye
Thanee

Just because you were right, doesn't give you the right to say "nya, nya I told you so", and rub it my face in it, does it?

*reads fine print*

Ah, well, I see you do have that right, ah well, never mind.

*goes back to sulking in the corner*
 

Whizbang Dustyboots said:
There are a good number of spells that don't require somatic components. A scout loses most of their damage to this, period.
It's not a matter of somatic components. You need to make a Concentration check when entangled, even if the spell has no somatic component. And there goes the 5-foot step out of the threatened area tactic.
 

Thanee:Spell slots are cool (and not nearly as broken as spell points/power points) and an integral part of D&D.

*bzzzt* WRONG!

Spell slots are a huge obstacle to new players learning D&D, I've heard it countless times from every new player I've introduced. Spell slots are a clunky, unecessary, needlessly complex sacred cow that will (hopefully) be finally butchered in 4th Edition.
 
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Thanee said:
I guess, that's why they made the optional spell point rules, but they should stay optional, because of the inherent problems.

3.5 went a long way to make non-spellcasters and spellcasters more balanced.
But the XPH had to kick these philosophies with both feet. It's still on 3.0 level in some areas.

Bye
Thanee
You know. I keep hearing "problems" with spell points. What kind of problems are you refering to?
 

Kunimatyu said:
Thanee:Spell slots are a huge obstacle to new players learning D&D, I've heard it countless times from every new player I've introduced. Spell slots are a clunky, unecessary, needlessly complex sacred cow that will (hopefully) be finally butchered in 4th Edition.

The easier solution would be to include the (somewhat genericized) Warlock as a core class. It's far superior to the Sorcerer as an "easy" spellcasting class.
 

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