FrogReaver
The most respectful and polite poster ever
Maybe. I'd suggest though that given how often participants in these discussions tend to overload specific terms to suite their discussion needs that such an endeavor would be difficult at the best. Given an onologoical description - i can see terms in the definition being similarly overloaded.Perhaps it can go like this
- We can have a high-level ontological description, so all know something fundamental about the subject of discussion
100% agree.
- There can then be description and analysis of technical features
IMO, likely gameplay involves analyzing not just system but human psychology.
- Predictions can be made about gameplay likely to result from such features
I think I agree here.
- Using purposes as lenses and qualifiers, technical features can be critically evaluated
Agreed - though I'd add, comparing D&D to Blades in the Dark isn't like comparing homecooked Pasta to High End Restaurant Pasta. It's more like comparing 2 very different dishes both made at a high end restaurant (professional game developers).Using the example of pasta
Something like that. Essentially technical feature > predicted play > purpose-based evaluation. Notice also that rather than use words like X is poorer and Y is better, it seems important to spell out the way in which X is poorer and Y is better. I have been pulled up on that in this thread and I believe that is absolutely right to do. From an objective viewpoint - outside of purposes - X and Y can only be said to be different. From a subjective viewpoint - qualified by purpose(s) - X can be said to be poorer than Y in the ways spelled out.
- food typically made from an unleavened dough of wheat flour mixed with water or eggs, and formed into sheets or other shapes, then cooked
- pasta can take the form of mushroom ravioli
- depending on the chosen fungi, it will have an earthy, fungusy taste, and like all ravioli be a neat mouthful to fork and bite
- as a lover of mushroom dishes in particular, who also enjoys cooking pasta at home, the ravioli at my local restaurant is qualitatively superior because they use fresh pasta, patted in semolina for handling, and filled with porcini, which typically has a stronger, richer mushroomy taste
So while I think concluding the high end restaurant pasta is better than most peoples homecooked pasta (there might be some exceptions), I don't think it's as straightforward of a conclusion between RPG's because at their core they aren't fundamentally trying to be the same thing. I also think it would be very difficult to say if 1 particular dish at a high end restaurant is objectively better than another.