Raloc said:
Indeed. My main point was that the overall "feel" IMO, does not come from any specifics of mechanics, but from the style and capabilties of the players/DM involved, and that the actual "feel" of a D&D game varies less between edition than it does from player to player or DM to DM.
(That is, assuming the game is not rules-centric. Games which tend towards more of the crunchy aspects rather than RP aspects, I guess, would be significantly different since combats play out differently. But in a game where the rules are guidelines (which is my personal style

) I don't think this is the case, very much.)
About a year or so I would have agreed with you. But having been using C&C and rerunning old 1E modules for my group a lot of memories have come back. A lot of good ones, and a lot of good feelings. This is because (for me, I am not saying anyone else would) playing C&C and looking at and using 1E materials my 15 to 20 year old memories are coming back with much greater clarity.
So I would put to you how clearly are people remembering their 1E experiences? It is presumably clouded by 15 or so years of experiences. IT definitely was for me.
All I can say is that C&C gives me the fun and simplistic experiences and feeling of 1E while allowing me to use feats and skills my way, plus the positive AC and to hit numbers. I also prefer C&C's use of all stats for a variety of saves. A throw away stat is going to bite you in the backside sooner or later.
I also like how it takes so long to level up. Not only do characters have a history, you, the player feel like it is a history. IT took a long time to earn it. IT is an accomplishment.
I like all of those elements and much more. All I can say is if your looking for something different from 3E, that harkens very strongly back to 1E, then C&C is a excellent starting point to build from. All I have added is a simplified feat mechanic and a simplified skill system. I've been happy and my players don't miss 3E. They have come to like many of the elements that I hoped they would.
Now when talk of playing a 3E game comes up the funny faces are about the thought of playing 3E instead of C&C, the opposite of what it was over a year ago.
So C&C did a great job of bringing back the 1E feel for me. Plus it has actually increased my enjoyment of 3E books. I now appreciate them for the excellent ideas and concepts instead of dreading how they can break my game.
Plus with C&C I have been easily using my modules from every edition with ease. I also find it funny that when I want to beef up monsters I just go to 2E or 3E versions.
Gaming has been a joy for me again with C&C.
So obviously those of you who enjoy 3E, none of this means anything to you, but if any of you are feeling burn out like I was, give C&C a try rather than walk away from the game.
If your looking to put more 1E into your 3E game give C&C a look. ITs an excellent middle ground, like it was designed to be, so you can use anything you want from any edition, with minimal fuss.