Doug McCrae
Legend
I'd like to propose the Unicorn Fallacy: Just because there's a name for something doesn't mean it exists.
*lol*Doug McCrae said:I'd like to propose the Unicorn Fallacy: Just because there's a name for something doesn't mean it exists.
Nonlethal Force said:Okay, I also object to the Stormwind Fallacy. I much prefer punnet (sp?) squares. Ah, good old biology class. It was great until we got to the much more interestign sciences like chemistry and physics. But, I digress.
I present the ...
Nonlethal Force Square of Gameplay
The biggest fallacy of all is insisting that everyone can get along in the same game, despite varying play-styles. Powergaming can and does get in the way of roleplaying for many people, and people have a right to say that if that is their preference. It's not a fallacy, it's a fact in many cases.nittanytbone said:Stormwind Fallacy: The fallacy that optimizing precludes good roleplaying or that being intentionally deficient signifies good roleplaying.
Exactly. It's easy for a powergamer to say "of course I can roleplay", but roleplaying is a complex issue, as are most play-styles. I mean, I could say the same for roleplaying-centric styles- maybe I can do them fine "roleplaying" in a game with a bunch of powergamers, but what if I'm using some kind of dramatic editing system that renders their builds moot? That is likewise, disruptive of their play style and the fun they're trying to have.pallandrome said:Indeed. As I posted in the original thread, just because I know HOW to build a DMM Cleric, and am allowed to do so, does not mean I have any urge to or ever will.
The group that I play with does not have any very good optimizers, other than myself. If I were to twink out a Cleric or a Druid to be as powergamed as possible, it would in some ways limit the other players from having opportunities to shine. It would also be annoying to the DM, as he would have to account for the massive power imbalance in the party in order to put togeather a challenging game (i.e. How to challenge my character without insta-killing everyone else). Since I can enjoy myself just fine without twinking out a character, I just don't bother to.
Bacris said:What you showed is the Stormwind Fallacy in a graphical representation. The fact that RP and Optimization are not mutually exclusive.
Bacris said:What you showed is the Stormwind Fallacy in a graphical representation. The fact that RP and Optimization are not mutually exclusive.
Just some food for thought - you're arguing over semantics when the basic concept is the same.![]()
Definition by Merriam-Webster said:preclude - to make impossible by necessary consequence : rule out in advance
nittanybone said:Stormwind Fallacy: The fallacy that optimizing precludes good roleplaying or that being intentionally deficient signifies good roleplaying.
You keep using that word. I do not think it means what you think it means.Nonlethal Force said:Fallacy
blargney the second said:You keep using that word. I do not think it means what you think it means.
-blarg
Grimstaff said:For instance, from a powergaming perspective, my 3rd level bard should really take dodge to help out with his woeful AC. But as a "character", why would he have any concept of "AC" and not take Skill Focus: Perform instead, so he will be a better Bard? So maybe, as a player, I justify my power-gaming feat choice with something like "well, my Bard has learned through the last few adventures how better to get out of harm's way, and this is more important to him right now than being a better Bard." But am I role=playing, or justifying power-gaming?
This is the conundrum.