Not sure where to post this at.

Spidermanvos

First Post
I have a question about my char build. Im looking for suggestions and comment about my lvl 6 cleric. I'm not sure where i would post his stats. So i'm starting it here and if there is a thread allready please let me know.

Gardian, level 6
Dwarf, Cleric
Build: Shielding Cleric
Background: Detective (Detective Benefit)
FINAL ABILITY SCORES
Str 11, Con 18, Dex 10, Int 8, Wis 20, Cha 19.
STARTING ABILITY SCORES
Str 11, Con 16, Dex 10, Int 8, Wis 17, Cha 18.

AC: 20 Fort: 18 Reflex: 14 Will: 21
HP: 55 Surges: 11 Surge Value: 13
TRAINED SKILLS
Religion +7, Insight +14, Perception +19, Heal +13
UNTRAINED SKILLS
Acrobatics +2, Arcana +2, Bluff +7, Diplomacy +7, Dungeoneering +10, Endurance +8, History +2, Intimidate +7, Nature +8, Stealth +2, Streetwise +7, Thievery +2, Athletics +2
FEATS
Cleric: Ritual Caster
Level 1: Pacifist Healer
Level 2: Restful Healing
Level 4: Pupil of the All-Father
Level 6: Skill Focus (Perception)
POWERS
Channel Divinity: Healer's Mercy
Cleric at-will 1: Gaze of Defiance
Cleric at-will 1: Astral Seal
Cleric encounter 1: Prophetic Guidance
Cleric daily 1: Beacon of Hope
Cleric utility 2: Healer's Gift
Cleric encounter 3: Lost Love
Cleric daily 5: Consecrated Ground
Cleric utility 6: Cure Serious Wounds
ITEMS
Adventurer's Kit, Morningstar, Symbol of Battle +1, Wavestrider Boots (heroic tier), Healer's Brooch +1, Bag of Holding (heroic tier), Chainmail of Exploits +1, Cannith Goggles (heroic tier)
RITUALS
Gentle Repose, Tenser's Floating Disk, Eye of Alarm, Enchant Magic Item, Make Whole

The armor will hold my healing word encounter.
 

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I'm looking over the sheet now, but I wanted to confirm something. I'm AFB but I'm reasonably sure Armor of Exploits can only hold Martial powers, neh?

I may not have anything else constructive to add. I've never been keen on Clerics.
 

What comments are you looking for? Optimaztion? What levels are you planning to play until? Are you looking for lots of control, damage, healing, etc?
 

You seem to be right now that i rechecked what the armor says. Looks like i glanced over it late last night. So it's time to look for new armor, any suggestions? somethingfor under 1300gp.
 

What comments are you looking for? Optimaztion? What levels are you planning to play until? Are you looking for lots of control, damage, healing, etc?


Optimazation, I plan to play this cleric to at least lvl 10. And I'm looking for LOTS of Healing. The party is ok for me to not attack if I'm keeping people at full health.
 

You can grab +1 Healer's Chainmail instead, neither Pupil of the All-Father nor Skill Focus help your goal of healing. Maybe Healer's Implement & Mark of Healing instead.

I'd take Sacred Flame over Gaze of Defiance. The saving throws are worth it.

I prefer Moment of Glory over Healing Beacon... the DR plays havoc with multi-attackers
 

I have a question about my char build. Im looking for suggestions and comment about my lvl 6 cleric. I'm not sure where i would post his stats. So i'm starting it here and if there is a thread allready please let me know.

.......

The armor will hold my healing word encounter.

Seems ok to me. However, you can only store martial powers, aka exploits, in the armor. You can't store divine ones, aka prayers. If you were a Warlord, you might be able to get away with storing an extra heal, but not as a cleric.
 

Optimazation, I plan to play this cleric to at least lvl 10. And I'm looking for LOTS of Healing. The party is ok for me to not attack if I'm keeping people at full health.

I would drop skill focus. It's nice for fluff, but you've already got a rockin' perception score. Perhaps MC into a leader class for one more bit of healing per day?

Check out Domain feats related to your god, as well. Boosted At-Wills are always nice.

Alright, I'll leave this to professionals like R1. Guys who might've played a cleric before.
 

You can grab +1 Healer's Chainmail instead, neither Pupil of the All-Father nor Skill Focus help your goal of healing. Maybe Healer's Implement & Mark of Healing instead.

I'd take Sacred Flame over Gaze of Defiance. The saving throws are worth it.

I see what you are saying about the Feats, But now i can make the magical items for the group. They are very magical item focused. and as far as the skill focus it brings my passive per to 29. Which helps the party due to the fact that they lack high perception. Sacred flame over Gaze... Ok I'll swith that now...
 

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