Wraith Form
Explorer
I like. *yoink*pogre said:I like the J. Tweet rule of going to -(10 +character level) for PC death.
I like. *yoink*pogre said:I like the J. Tweet rule of going to -(10 +character level) for PC death.
I'm sort of like the OP on PC death.pogre said:I like the J. Tweet rule of going to -(10 +character level) for PC death.
Alternately, why not have that shadowy good guy group ( *coughHarperscough* ) that you have secretly watching them save them? When the party gets chopped down & the bad guy walks away, the spy slips (or "forces down the throats of") the party some resurrection magic?Endur said:Before you kill off the PCs in a TPK, make sure your mad scientist/necromancer takes a cell sample of each PC, so that you can clone them and kill them off many, many times in incredibly imaginative ways.
Of course, one or more of the cloned PCs will eventually escape a fiendish deathtrap and the campaign can continue.
Griffith Dragonlake said:Also remember that most opponents won't fight to the death unless cornered. If you decide to keep critical hits, consider having your opponents flee after the first critical hit. For example, whenever a mook receives a critical hit, they flee. Once more than half of the mooks have died and/or fled, the remaining flee. When all the mooks flee then their commanders will flee also. This also sets up recurring villains.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.