aco175
Legend
Interesting thoughts thank you for the responses.
I first started playing the character to have one of each role in the party, and thought that they would need some healing to last for more encounters per day. Another reason to wanting/needing the 4th character in the party is that I do not have a lot of time to devote to the campaign by altering encounters. Most of the stuff is piecemealed encounters from different modules played as is, granted without the 5th player already.
Another reason, is I enjoy having a minor character in the party. I do not think that my ego gets in the way and I try to steal the spotlight. I find that I can always have bad things happen to my pc, or he can have a piece of information that keeps things going without having it look that disbelievable.
I'm just finding the number of powers is getting longer and more time consuming and thought that making the choices less by limiting the powers, feats, skills, etc, would make a bit more generic figure easier to run in combats.
I first started playing the character to have one of each role in the party, and thought that they would need some healing to last for more encounters per day. Another reason to wanting/needing the 4th character in the party is that I do not have a lot of time to devote to the campaign by altering encounters. Most of the stuff is piecemealed encounters from different modules played as is, granted without the 5th player already.
Another reason, is I enjoy having a minor character in the party. I do not think that my ego gets in the way and I try to steal the spotlight. I find that I can always have bad things happen to my pc, or he can have a piece of information that keeps things going without having it look that disbelievable.
I'm just finding the number of powers is getting longer and more time consuming and thought that making the choices less by limiting the powers, feats, skills, etc, would make a bit more generic figure easier to run in combats.