Oathbound - an overlooked setting?

Well, I haven't gotten into the fluff yet, but after getting WoW RPG, it stands out to me that they prestige raced many of the Oathbound/Minions races.

I like what I am seeing.

I also like the prestige races. Yeah, it makes them less distinct as a mechanic, but I think it will be more playable.

I may have to actually look for ways to insert them into my game now.
 

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DMH said:
After rereading the locations and beings parts of WW, I have finally figured out what it reminds me of- Ravenloft. Creepy locations, powerful human and inhuman people, mad scientists and lost cities. The last directly relates to 3 RL domains that were described in the Books of S and the Undead Sea Scrolls (both series have tons of stuff that can be ported onto the Forge).

Tom, who are the Musai and Ologatu based on?

Aztecs and Incas respectively although they're not carbon copies.
 

Psion said:
Um, one of the characters has focus of the mind, but it's not in the book. Did I miss something?

My bad, when I ported the new material from the Oathbound Player's Guide into Wildwood. Here's the focus.

Focus of the Mind
Proponents of this path believe that the powers of the body are exceeded by the will of the mind. Beings that focus on their intellect develop the ability to shield their thoughts from others, obtain rare bits of knowledge, move objects with their minds and resist the efforts of others to mentally control their actions. Spellcasting classes, especially wizards, are best-suited for this focus.
Focus Ability: Intelligence
Hit Die: d4
Focus Skills: The focus skills (and the key ability for each) are Concentration (Con), Craft (Int), Knowledge (any)(Int), Profession (Wis) and Spellcraft (Int).
Skill Points at Each Level: 2 + Int modifier
Domain(s): Kiln, Penance, Vault, Anvil, Eclipse, Wildwood
Table 4-28: Focus of the Mind


Level

BAB
Fort Save
Ref Save
Will Save
Prestige racial level
1st +0 +0 +0 +2 Shielded
2nd +1 +0 +0 +3 Knowledgeable
3rd +1 +1 +1 +3 Telekinetic
4th +2 +1 +1 +4 Willed

Shielded Creature
Summary: Other creatures cannot probe the shielded creature’s thoughts.
Benefits: He is immune to the effects of the spells detect thoughts and discern lies. Any attempts to ascertain the shielded creature’s alignment automatically fail.

Knowledgeable Creature
Summary: He can quickly recall obscure information.
Benefits: Up to four times per day, the knowledgeable creature can take 20 on any trained Knowledge skill check as a full round action.

Telekinetic Creature
Summary: He can move objects with his mind.
Benefits: Up to twice per day, the telekinetic creature can duplicate the effects of a telekinesis spell using his Hit Dice as the caster level. The Will save DC against this ability is 10 + ½ the telekinetic creature’s HD + his Int modifier. This is a spell-like ability.

Willed Creature
Summary: He can resist the influence of mind-affecting attacks.
Benefits: He gains SR 7 + his HD against all mind-affecting spells and spell-like effects.
 

For those who are wondering if there any examples of people with PRLs, one of the predators (movers and shakers of WW) is an elven barbarian 17/focus of the beast 4 and the leader of the dover city is a sorcerer 22/loremaster 8/focus of the mind 3. So you can see that epic NPCs are definately part of the Forge. One of the nice things about the change is the ability to see which foci were taken at the top of the stat block.

Another interesting point is that the mountains around Eclipse are part of WW and are desolate unlike the rest of the forest domain. There is a write up of ecology of the region as well as a city that trades between WW, Penance and Eclipse.
 


I would like to point out that Wildwood serves as both an extension of the existing Oathbound setting, or it can be a standalone setting. It contains all of the basic information you need to make an entrance into the Forge, or you can use it as a standalone forest setting, even if you do not wish to use this with the Forge.
 

tf360 said:
My bad, when I ported the new material from the Oathbound Player's Guide into Wildwood. Here's the focus.

(snip)

Well, how's that for service.

Is this going to be in a web enhacnement so I don't have to format it myself. ;)
 

Psion said:
Well, how's that for service.

Is this going to be in a web enhacnement so I don't have to format it myself. ;)

I don't see why not. Although my InDesign formatting leaves something to be desired.
 

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