I'm A Banana
Potassium-Rich
So the problem is that either you have reoccurring NPC's that you kind of need to suspend disbelief to keep alive/involved
or
You have one-shot NPC's that aren't as effective?
Hm...the AP I'm writing makes reoccurring NPC's out of the pregens....
This is a function of FFZ, in part (It's okay for a player to play different characters in different sessions, and having a big cast of "selectable characters" is totally within the genre). It also gives me reoccurring NPC's that can be offscreen one minute and with the party (even under control of a player!) the next, and they can be "switched out" for a PC.
It's also true that FFZ expects you to suspend disbelief more often than D&D probably does (even in 4e!). Realism isn't exactly a high priority (more just internal consistency), so having an NPC along for the adventure that doesn't actually show up in the abstract battles except maybe to cast a spell at random if the PC's get lucky works within the game in a way that it might not be acceptable in D&D....
I'm learning some interesting things from this thread...
or
You have one-shot NPC's that aren't as effective?
Hm...the AP I'm writing makes reoccurring NPC's out of the pregens....
This is a function of FFZ, in part (It's okay for a player to play different characters in different sessions, and having a big cast of "selectable characters" is totally within the genre). It also gives me reoccurring NPC's that can be offscreen one minute and with the party (even under control of a player!) the next, and they can be "switched out" for a PC.
It's also true that FFZ expects you to suspend disbelief more often than D&D probably does (even in 4e!). Realism isn't exactly a high priority (more just internal consistency), so having an NPC along for the adventure that doesn't actually show up in the abstract battles except maybe to cast a spell at random if the PC's get lucky works within the game in a way that it might not be acceptable in D&D....
I'm learning some interesting things from this thread...
