Here we go:
Rogue 2/Cleric 3/Wizard 1/Fighter 1/Human Paragon 2. (the Human Paragon spellcaster levels went to Wizard)
He plans to work in more Rogue/Fighter, and Mystic Theurge.
It's...not bad. Practiced Spellcaster helps, as well as some substitution things from UA here and there. Canny/lucky player though, so it works out. He's got a full Rogue cohort, and they get stuff done.
I also have a Warlock/Spirit Shaman/Eldritch Disciple, having ruled the Spirit Shaman Chastise can be used in leiu of Turn Undead to qualify for Eldritch Disciple. He's got good mojo, and the warlock/spirit shaman flavor is a really good mix (He's a spirit shaman whos spirits give him zappy rays!)
Not weird, but the other two are a Barbarian/Elemental Berserker (modified version from Planar Handbook, fire, of course) and a Monk/Drunken Master who is a diplomat by profession (has Profession(Diplomat), even!)
So, between 4 players I have 12 classes.
Rogue 2/Cleric 3/Wizard 1/Fighter 1/Human Paragon 2. (the Human Paragon spellcaster levels went to Wizard)
He plans to work in more Rogue/Fighter, and Mystic Theurge.
It's...not bad. Practiced Spellcaster helps, as well as some substitution things from UA here and there. Canny/lucky player though, so it works out. He's got a full Rogue cohort, and they get stuff done.
I also have a Warlock/Spirit Shaman/Eldritch Disciple, having ruled the Spirit Shaman Chastise can be used in leiu of Turn Undead to qualify for Eldritch Disciple. He's got good mojo, and the warlock/spirit shaman flavor is a really good mix (He's a spirit shaman whos spirits give him zappy rays!)
Not weird, but the other two are a Barbarian/Elemental Berserker (modified version from Planar Handbook, fire, of course) and a Monk/Drunken Master who is a diplomat by profession (has Profession(Diplomat), even!)
So, between 4 players I have 12 classes.
