% of in-character, out-of-character and out-of-game talk

For us, it's probably 50/50, which is fine. We're all in game, talking about what's going on and who to kill and what to do next, when suddenly one of us remembers something that we heard about some semi-related subject or some abstract thing we just thought of, and we're all joking and having a good time about whatever.

Sure, we're kibitz heavy, but none of us are real serious people. Even my quiet-as-a-mouse girlfriend is likely to give us a taste of some off-the-wall humor during an otherwise serious moment, making us all laugh.

Naturally, it's worse when we've all been drinking beer, but who cares? Gaming isn't serious business. To quote Kurt Vonnegut, "We're here on earth to fart around. Don't let anybody tell you otherwise."
 

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My Saturday morning group is probably 25% in character, 25% out of character and 50% out of game, my Thursday night group is 75%+ in character and almost no out of game talk once we get started.
 

I'd say about 40% in character and 40% ooc and 20% out of game. This is all done with Fantasy Grounds 2. I think a majority of roleplayers are pretty bad actors (I include myself in this generalization, I can't do an accent to save my life) and add the additional complexity of trying to improv off all the other people in the group. Most roleplayers end up nervously trying to pull off characteristics but we all laugh and just have fun anyway. Look at Chris Perkins and the guys from Robot Chicken. A lot of gaming sessions devolve from an acting perspective into a goof fest (quotes from Monty Python, LoTR, Zombieland and any other thing that your quirky group manages to find funny).

In between sessions is when most of my guys tend to get into character as we send emails back and forth setting up for the next session or recapping the last. The guys I play with get into expressing their characters through writting more than through acting during the game.
 

My group is extremely social and we like to talk about alot of things. All of us are also friends, so we use our once/week gaming session as more than just roleplaying, though that's what it's officially for.
I'd give the rundown like this:
50% out of game
40% in character
10% out of character

... and honestly, this is how we like it.
 

I love the balance in my games. Probably about

5% IC, 25% OOC, 70% OOG

It's vastly more about a social experience than about pursuing any sort of pure gaming.
 

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