Off To War... Recriutment/Discussion

Theroc your next

For the man who is the whole reason I started this thread lets see what we got:

Name: Aidan Burke
Class: Monk
Race: Human
Size: Medium
Gender: Male
Alignment: Chaotic Good
Deity: again could be none, but you may develop one in the future?
who knows
Str: 12 +1 (04p.) Level: 1 XP: 0
Dex: 16 +3 (10p.) BAB: +0 HP: 10 (1d8+02)
Con: 14 +2 (06p.) Grapple: +1 Dmg Red: None
Int: 13 +1 (05p.) Speed: 30' Spell Res: 0
Wis: 10 +0 (02p.) Init: +3 Spell Save: N/A
Cha: 15 +2 (08p.) ACP: -0 Spell Fail: N/A

Base Armor Shld Dex DB Nat Misc Total
Armor: 10 +0 +0 +3 +0 +0 +2 15
Touch: 15 Flatfooted: 10

Base Mod Misc Total
Fort: 2 +2 =4
Ref: 2 +3 =5
Will: 2 +0 =2

Weapon Attack Damage Critical Range
Unarmed +1 1d6+1 20-20x2 --
Sickle +1 1d6+1 20-20x2 --
Javelin(x3) +3 1d6+1 20-20x3 30'

Languages: Common, Halfling

Abilities:
Extra feat at first level
+4 extra skillpoints at first level
+1 skillpoint at every level
Extra +2/+2 feat
Adds Charisma bonus to AC
Flurry of Blows
Unarmed Strike progression
Unarmed Damage (1d6)
AC Bonus +0
Unarmored Speed Bonus +0ft

Feats:
Acrobatic(Bonus +2/+2)
Stunning Fist[Keyed to Charisma](Bonus Monk Feat)
Combat Expertise(Level 1 Feat)
Improved Trip (Bonus Human Feat)


Skill Points: 32 Max Ranks: 4/2
Skills Ranks Mod Misc Total
Jump 2 +1 +2 =5
Balance 2 +2 +0 =4
Climb 2 +1 +0 =3
Concentration 2 +2 +0 =4
Craft(Bowmaking) 2 +1 +0 =3
Hide 2 +2 +0 =4
Knwdge(Geography) 1 +1 +0 =2
Bluff 2 +2 +0 =3
Listen 2 +1 +0 =3
Move Silently 2 +2 +0 =4
Sense Motive 2 +1 +0 =3
Spot 2 +1 +0 =3
Swim 2 +1 +0 =3
Tumble 3 +2 +2 =7
Diplomacy 2 +2 +0 =4
o.k. says you have 32 pts (good) but i count only 30 spent
maybe my math skills are finally gone lol see what you get

Equipment: Cost Weight
Sickle 06gp 02lb
Javelin(x3) 03gp 06lb
Backpack 02gp 02lb

Total Weight:10lb Money: 4gp 5sp 00cp

Lgt Med Hvy LiftO.H./O.G Push
Max Weight: 43 44-86 87-130 130 260 650

Age: 18
Height: 5'8"
Weight: 120lb
Eyes: Blue
Hair: Black
Skin: Farmer's Tan, clear complexion
 

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last finally

Sorry i had to put your character in a different form for me it was hard copy pasting it you don t have to change the way you have her in the RG just easier for me to help in corrections:

Code:
[B]Name:[/B] Loreen Winmer
[B]Class:[/B] Wizard
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Female
[B]Alignment:[/B] Chaotic Good
[B]Deity:[/B] Sannaya
 
[B]Str:[/B] 14 +2            [B]Level:[/B] 1        [B]XP:[/B] 25
[B]Dex:[/B] 14 +2            [B]BAB:[/B] +0         [B]HP:[/B]  6 (1d4+2)
[B]Con:[/B] 14 +2            [B]Grapple:[/B] +2     [B]Dmg Red:[/B] 0
[B]Int:[/B] 18 +4            [B]Speed:[/B] 30'      [B]Spell Res:[/B] 0%
[B]Wis:[/B] 08 -1            [B]Init:[/B] +2        [B]Spell Save:[/B] 14+sp lvl
[B]Cha:[/B] 09 -1            [B]ACP:[/B] +0         [B]Spell Fail:[/B] 0%
 
                   [B]Base  Armor Shld   Dex   DB   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +0    +0    +2    +0    +0    +0    12
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 10
 
                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      0    +2    +2        +2
[B]Ref:[/B]                       0    +2          +2
[B]Will:[/B]                      2    -1          +1
 
[B]Weapon                  Attack   Damage     Critical[/B]
Glaive                     +2       1D10+2       X3    special:reach weapon
 [COLOR=red]I didn't see a combat area posted [/COLOR]
[B]Languages:[/B] Common, Draconic, Dwarven, Elven, Orc
 [COLOR=red]change Draconic to Magius as the wizard languages[/COLOR]
[B]Abilities:[/B] human racial abilities, summon familiar, spellcasting,
        spellbook, bonus feats
 
[B]Feats:[/B] Militia, Dodge, Scrbe Scroll, Acrobatic
 
[B]Skill Points:[/B] XX36       [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Concentration               4     +2           6
Craft(drawing)              4     +4           8
Knowledge(arcana)           4     +4           8
Knowledge(history)          4     +4           8
Knowledge(nobility/royalty) 4     +4           8
Knowledge(religion)         4     +4           8
Knowledge(local)            4     +4           8
Spellcraft                  4     +4           8
Tumble(cc)                  2     +2    +2     6
Jump(cc)                    0     +2    +2     4
 
[B]Equipment:               Cost  Weight[/B]
[COLOR=red]missing starting clothing  cost 0gp weight 0lb[/COLOR]
Glaive 10 lb 8 gp
Backpack 2 lb 2 gp
Bedroll 5 lb 1 sp 
Blanket, winter 3 lb 5 sp 
Canvas (sq. yd.) x 10 5 lb 5 sp 
Case 1/2lb 1 gp
Artisan's Tools 5 lb 5 gp [COLOR=red]list uses left[/COLOR]
Ink (1 oz. vial) 8 gp
Inkpen 1 sp
Paper (sheet) x 5 2 gp
Pouch, belt 1/2 lb 1 gp
Rations, trail 5 lb 2 gp
Flint and steel 1 gp
Sewing needle 5 sp
Soap 1 lb 5 sp
Waterskin 4 lb 1 gp
Spellbook 3 lb 15 gp
Spell component pouch 2 lb 5 gp
_____
[B]Total Weight:[/B]45.5lb      [B]Money:[/B] 53gp 2sp [COLOR=red]is this what u spent or whats leftover?[/COLOR]
 
                           [B]Lgt   Med   Hvy  Lift      Push[/B]
[B]Max Weight:[/B]           58    116   175   175/350    875
 
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Great Post

That was a great post in the Search in the Dark thread deskjob I am still laughing.

Keep on with the great posting Shinn an officer hmmm.."Nots if in I 's can be helpn' it."

Hey you aren't suppose to post here. ;)
 


Yep those are changes to your character

The lift O.H./O.G. is your lift over head and lift off ground numbers

lift oveer head equals your max load
and lift off ground equals your max load x2
 

Yep those are changes to your character

The lift O.H./O.G. is your lift over head and lift off ground numbers

lift oveer head equals your max load
and lift off ground equals your max load x2

1. I Can keep my format, right? I hate that "All along the side" format. Drives me nuts. I like these fancy tables.

2. I already have the "Off Ground" number listed, under lift. I figured it was easy to assume that Off ground would be from max load to the aforementioned weight.
 

yes you can use any format i just
Code:
 them to make it easier for me to help add on corrections 
 
Didn't notice that about lift my bad
 

To ML:

I need some type of action posted before my reply are you following, jumped in front of the old man, grabbed his arm???

just will help thank you

And did you answer Theroc's question above I like to know the answer also.
 

Well, assuming that the old man did not completely ignore Lora after briefly answering her question, she is simply standing there, about three-four feet away form him, waiting for an answer on who to talk to. If he walks away she will do so as well - Lora hates getting physical, and will just go and ask someone else.

edit: i re-read the DMs post, so it appears that he did in fact, leave Lora and the other lad behind. So then, Lora just leaves and goes looking around for someone else who might know something.

Arthur is older than Lora, an practically a man now. He has auburn hair (Lora's is black), but blue eyes just like hers, albeit somewhat lighter than azure blue. His nose is straight, his jaw wide and he is much taller than his sister. So, If Arthur is well shaved, and one is looking at both of them long enough they could catch the resemblance. But only a very very observant person would have remembered this one specific soldier and his features to such an extent as to assume they are siblings. If he has grown a beard (unlikely as a milita man but then again, one never knows), it would be practically impossible to tell, if you don't closely examine the eyes and the shape of the brows.

Good enough? :D
 
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Yep good for me gives me a few ideals,

and if you could post the NPC Martomum for me I will finally be all caught up to date with posts and characters thanks:


[sblock=Martomum] Martomum Stonebreaker, son of the Eridor dwarves under the mountain Faslaw. Scout and warrior, but most recently quartermaster of Lord Bairan's encampment. And he was put both in charge of the Outriders and Irregulars just resently.

He wears a studded jerkin and padded pants all in shades of brown. A nose the size of a potato dominates his face and a dark beard streaked through with gray lays on his chest down too his stomach. The handle
of a large sword can be seen over one of his shoulders and his metal helm has two long horns on the sides.

He has all the traits of a typical dwarf dour, rude, and mean.[/sblock]
 

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