Off To War... Recriutment/Discussion

Welcome aboard Deskjob

So your family has a military history you could take knowledge(history) a rank or two learned from stories told by your uncles. So go for it will try to help you along but Merlin is on so I may be slow. in replying for a little bit

Edit: Heading out want to let those who have posted characters too make their changes and then post them in the RG
 
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Wow holyman, I see you've been busy.

OK:
1. I've updated my pc sheet with the changes (only slightly changed the skill point allocations & changed my armor to leather for the extra cash). I'm perfectly ok with a +2 to skills points to simplify the game mechanics.

2. As far as I know, you can have as many threads as you want. It's nice to have a "main menu" thread with links to the following sub-threads:

World At War
Campaign Setting (DM only)
Game Rules (DM only including all variant classes allowed + new rules)
The Players (Each player gets one post for his PC)
The Game (where the game actually takes place)
Discussions (out of game forum)

3. If you're interested, take a look at the following article (also by Asgard) regarding professions. Just to give players a bit more background if they want it. BTW, the other article regarding educational skills could be simplified as follows:
Each PC has a number of skill points as usual PLUS 2+int bonus for craft, perform, profession, knowledge & languages skills (only).
(At this point, my PC sheet has the +2 skill points added to the normal)

4. Regarding Defensive Bonus. It's true that the average fighter might get a free AC bonus without paying for it. However, if he wants a higher AC bonus he will need to buy armor. Also, don't forget about magical armor and shields as well as those that give some ability or resistance. You could also make a new rule that each armor grants the wearer damage reduction of say half the armor bonus to make it more attractive for fighters to wear even if they could get the same DB without it (and the normal ac bonus of course). BTW, the purpose of armor in the first place is not to avoid being hit, but rather to absorb and lessen the damage. Your call of course.:cool: I just thought of something else...Flat footed AC would always be 10 for everyone without armor...am I right?
 

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enter Shinn

Sweet, ok so here's what I've got for Shinn. I'll be waiting on the thumbs up.

[sblock=Shinn] [FONT=Arial, sans-serif]Shinn[/FONT]

[FONT=Arial, sans-serif]General[/FONT]
[FONT=Arial, sans-serif]Human,Male,Fighter,Good[/FONT]
[FONT=Arial, sans-serif]20's, 5'10', 152', black hair[/FONT]

[FONT=Arial, sans-serif](16,14,14, 12,14,10)[/FONT]

[FONT=Arial, sans-serif]Combat[/FONT]
[FONT=Arial, sans-serif]HP: 12[/FONT]

[FONT=Arial, sans-serif]AC: 18 (10,4,2,2)[/FONT]
[FONT=Arial, sans-serif]Touch: 12[/FONT]
[FONT=Arial, sans-serif]Flat: 16[/FONT]

[FONT=Arial, sans-serif]Fort: 4[/FONT]
[FONT=Arial, sans-serif]Reflex: 2[/FONT]
[FONT=Arial, sans-serif]Will: 2[/FONT]

[FONT=Arial, sans-serif]Intv: 6[/FONT]
[FONT=Arial, sans-serif]Spd: 20[/FONT]
[FONT=Arial, sans-serif]Shortspear +1 (1d6+3, 20/x2)[/FONT]

[FONT=Arial, sans-serif]Feats[/FONT]
[FONT=Arial, sans-serif]Dodge,Mobility,Improved Intv,Animal Affinity.[/FONT]

[FONT=Arial, sans-serif]Skills[/FONT]
[FONT=Arial, sans-serif]Ride +8 (4ranks,feat)[/FONT]
[FONT=Arial, sans-serif]Handle +6 (4ranks,feat)[/FONT]
[FONT=Arial, sans-serif]Craft +5 (4ranks)[/FONT]
[FONT=Arial, sans-serif]Appraise, History +2 (2ranks)[/FONT]
[FONT=Arial, sans-serif]Swim +1 (4ranks,-6check)[/FONT]
[FONT=Arial, sans-serif]Climb, Jump -1 (2ranks,-6check)[/FONT]

[FONT=Arial, sans-serif]24points.[/FONT]

[FONT=Arial, sans-serif]Equipment[/FONT]
[FONT=Arial, sans-serif]Scalemail, heavy shield, shortspear, travlers outfit.[/FONT]
[FONT=Arial, sans-serif]Backpack, bedroll, waterskin, x2 beltpouch, artisans tools.[/FONT]
[FONT=Arial, sans-serif]Donkey. 58g. 65'.[/FONT]
[/sblock][sblock=Background]Hmm, background... Okay. His occupation before the war was as a basket weaver. Commonly making fishing baskets and sandals for farmers. He has received schooling because his father held a minor office in local politics and his twin uncles where teachers. He has receiving education in reading, writing, mathematics, horsemanship, fencing, and shoemaking. Due to the early death of his father his family invites him to enlist and gain political office through military service. He would be in his early 20's.
[/sblock]
 
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Hey Holyman, I think I'm going to bow out of this game. I've got way too many other games going on here right now, and if I want to add another to my DM repetoire, I need to think about limiting what I'm doing.

It sounds like a blast, though. I hope you guys have a great time!
 

Yea I'm going to have to agree with Rhun on this one and follow suit.. I literally got soo frustrated before work today just trying to post and keep up with the games I'm already in.... I REALLY want to play this character concept.. but I just don't have enough time to spare as I go into my busy LARP schedule as well for the summer... maybe if this was mid winter I'd consider staying.. but I just can't risk shaving off valuable time I owe to my current games to work this one into my busy schedule... again.. sorry I wasted your time :/
 

I have some ideas for a character. Saw '300' again :)

Perhaps Fighter, giving up all armor prof. The ability to use a longspear one handed (and throw it). Gain Cha to AC if using no armor but shields. Thoughts?
 
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BUT, you will have to do all this math for me please... Just take and make a new game rule information sheet for me. And not a loses this gains that, in note pad list everything like in the PHB; HD, class skills, weapon and armor prof. and two new with the modified numbers a Spells Known and table 3-16 (phb pg 52) with the new BAB/spells per day/ and saves listed to lvl 20 sorry for the work but it will make easier reference for me as Iplot ahead

OK. Probably have something sometime tomorrow. Any suggestions how to get it to you?
 



Wow holyman, I see you've been busy.

OK:
1. I've updated my pc sheet with the changes (only slightly changed the skill point allocations & changed my armor to leather for the extra cash). I'm perfectly ok with a +2 to skills points to simplify the game mechanics.

2. As far as I know, you can have as many threads as you want. It's nice to have a "main menu" thread with links to the following sub-threads:

World At War
Campaign Setting (DM only)
Game Rules (DM only including all variant classes allowed + new rules)
The Players (Each player gets one post for his PC)
The Game (where the game actually takes place)
Discussions (out of game forum)

3. If you're interested, take a look at the following article (also by Asgard) regarding professions. Just to give players a bit more background if they want it. BTW, the other article regarding educational skills could be simplified as follows:
Each PC has a number of skill points as usual PLUS 2+int bonus for craft, perform, profession, knowledge & languages skills (only).
(At this point, my PC sheet has the +2 skill points added to the normal)

4. Regarding Defensive Bonus. It's true that the average fighter might get a free AC bonus without paying for it. However, if he wants a higher AC bonus he will need to buy armor. Also, don't forget about magical armor and shields as well as those that give some ability or resistance. You could also make a new rule that each armor grants the wearer damage reduction of say half the armor bonus to make it more attractive for fighters to wear even if they could get the same DB without it (and the normal ac bonus of course). BTW, the purpose of armor in the first place is not to avoid being hit, but rather to absorb and lessen the damage. Your call of course.:cool: I just thought of something else...Flat footed AC would always be 10 for everyone without armor...am I right?

1.See above post.
2.That is alot but think I'll start a houserules thread for my character generation style tomorrow, along with a campagin setting.
3.Another cool article, but for this game you didn't need a profession I just wanted to know for flavor( what the PC's life were like before the war started). I may use this for an urban campaign I'm thinking about, thanks.
4.Free AC bonus?!! they get a +6 at lvl1 plate armor is +8 I like the rule because I believe PC's would have a certain combat knowledge from all the combat they get involved in. Yes, I think I'll look into a DB for higher lvls that could also lower the amount of magic armor I have to give out LOL. Going to put this one on hold and bring it up again after we see a few more characters.
 

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