D&D 5E Offensive CR: determining damage output for a spellcaster

I'm not that used to Excel. I've tried doing a find and replace but it tells me I've "entered too few arguments for this function". ??

The wild mage's surges have resulted in some interesting things, like a bewildered pentadrone upstaging the PCs' raid on Gant's office to rescue Duvessa.

FLOOR() needs a second argument. In this case, everything after the equation should be followed by a ,0. So one of the equations should look like =FLOOR(stuff, 0)
 

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FLOOR() needs a second argument. In this case, everything after the equation should be followed by a ,0. So one of the equations should look like =FLOOR(stuff, 0)
OK, so I should just go through and manually delete ".MATH" and add a ",0" rather than do a find/replace?
EDIT: Now I'm just getting a "divide by 0" error. Here's an example of one of your formulae: =_xlfn.FLOOR.MATH((E5-10)/2). How do I need to change it so it'll work for me?
 
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OK, so I should just go through and manually delete ".MATH" and add a ",0" rather than do a find/replace?
EDIT: Now I'm just getting a "divide by 0" error. Here's an example of one of your formulae: =_xlfn.FLOOR.MATH((E5-10)/2). How do I need to change it so it'll work for me?

"Just make a few changes," he says. "It will be easy," he says... :erm:

So I converted the file to 2003 and fixed the errors that came up. I uploaded that version, and it should hopefully work for you. Sorry for sending you on a wild goose chase.
http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1189

If you have any more problems with it, send me a PM so we are not cluttering up your thread.
 

OK. Thanks!

Moving along, here's my beefed up Icingdeath skeleton:

Gargantuan skeleton
AC 17 (natural armor)
HP 170 (11d20 + 55)

STR 24 DEX 10 CON 20 INT 6 WIS 8 CHA 5

Dmg Vulnerabilites bludgeoning
Dmg Immunities cold, poison
Condition Immunities exhaustion, poisoned

Ice Walk

Multiattack - Frightful Presence plus 1 bite and 1 claw attack.

Bite +10, 18 (2d10 + 7) piercing
Claw +10, 14 (2d6 + 7) slashing
Tail +10, 16 (2d8 + 7) bludgeoning


Frightful Presence multiplies its HP by 25%. I don't think I am supposed to multiply its hit points for its two damage immunities (cold and poison), though, because Step 9 talks about a creature having three or more resistances/immunities. 120 x 1.25 = 213. That's a DCR of 10. Its damage output, meanwhile, is only 32 per round, but it has a high attack bonus, so its OCR is 6. That gives it a final CR of 8! Not too bad. Still, I suppose it was a good thing that laughter proved to be its biggest weakness!

[FYI: I wanted to keep the Frightful Presence because, even though it's just a skeleton, it's a freakin' big one ... plus its crappy Wis means that the DC is only 10. It only got one PC with it during the battle.][/sblock]



For Hedrun, I've removed the damaging part of her freezing aura, removed her fire resistance, and downgraded her Freezing Burst legendary action so it only has a 5-foot radius and only deals 5 (1d10) cold dmg and 5 (1d10) radiant dmg on a failed save.

So her DCR should be 4 (73 hp + 40 effective hp for her two uses of Legendary Resistance). As for her OCR, that's now 10 (108 for one cone of cold plus 68 for two rounds of [x] divided by three plus 10 for Freezing Burst and 5 for the spike growth lair effect = 74, which is CR 11 minus one for a DC of 14).

That makes for a final CR of 7. Did I miss anything?
 
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