Official D&D Sage Advice Compendium Updated

Sorry if someone already posted this, but yesterday the Sage Advice Compendium got updated: http://dnd.wizards.com/articles/sage-advice/sage-advice-compendium. New things: [NEW] Can a dragonborn sorcerer with a draconic bloodline have two different kinds of Draconic Ancestry? A dragonborn sorcerer can choose a different ancestor for the racial trait and for the Dragon Ancestor feature...

Sorry if someone already posted this, but yesterday the Sage Advice Compendium got updated: http://dnd.wizards.com/articles/sage-advice/sage-advice-compendium.

New things:

[NEW]
[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can a dragonborn sorcerer with a draconic bloodline have two different kinds of Draconic Ancestry? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]A dragonborn sorcerer can choose a different ancestor for the racial trait and for the Dragon Ancestor feature. Your choice for the racial trait is your actual ancestor, while the choice for the class feature could be your ancestor figuratively—the type of dragon that bestowed magic upon you or your family or the kind of draconic artifact or location that filled you with magical energy.

[NEW]
[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Do the benefits from Bardic Inspiration and the [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]guidance [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]spell stack? Can they be applied to the same roll? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Yes, different effects stack if they don’t have the same name. If a creature makes an ability check while it is under the effect of a [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]guidance [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]spell and also has a Bardic Inspiration die, it can roll both a d4 and a d6 if it so chooses.

[NEW]
[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Is the intent that a bard gets to know the number rolled on an attack roll or ability check before using Cutting Words, or should they always guess? If used on a damage roll, does Cutting Words apply to any kind of damage roll including an auto-hit spell like [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]magic missile[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]
You can wait to use Cutting Words after the roll, but you must commit to doing so before you know for sure whether the total of the roll or check is a success or a failure. You can use Cutting Words to reduce the damage from any effect that calls for a damage roll (including [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]magic missile[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]) even if the damage roll is not preceded by an attack roll.


[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Does the fighter’s Action Surge feature let you take an extra bonus action, in addition to an extra action? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Action Surge gives you an extra action, not an extra bonus action. (Recent printings of the [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Player’s Handbook [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]no longer include the wording that provoked this question.)




[NEW]


[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can a bound and gagged druid simply use Wild Shape to get out? It’s hard to capture someone who can turn into a mouse at will. [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Transforming into a different size can be an effective way of escaping, depending on the nature of the bonds or confinement. All things considered, someone trying to keep a druid captive might be wise to stash the prisoner in a room with an opening only large enough for air to enter.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can a monk use Stunning Strike with an unarmed strike, even though unarmed strikes aren’t weapons? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Yes. Stunning Strike works with melee weapon attacks, and an unarmed strike is a special type of melee weapon attack. The game often makes exceptions to general rules, and this is an important exception: that unarmed strikes count as melee weapon attacks despite not being weapons.


[NEW]


[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can the rogue’s Reliable Talent feature be used in conjunction with Remarkable Athlete or Jack of All Trades? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]No. Each of these features has a precondition for its use; Reliable Talent activates when you make an ability check that uses your proficiency bonus, whereas the other two features activate when you make an ability check that doesn’t use your proficiency bonus. In other words, a check that qualifies for Reliable Talent doesn’t qualify for Remarkable Athlete or Jack of All Trades. And Remarkable Athlete and Jack of All Trades don’t work with each other, since you can add your proficiency bonus, or any portion thereof, only once to a roll.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]The Shield Master feat lets you shove someone as a bonus action if you take the Attack action. Can you take that bonus action before the Attack action? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]No. The bonus action provided by the Shield Master feat has a precondition: that you take the Attack action on your turn. Intending to take that action isn’t sufficient; you must actually take it before you can take the bonus action. During your turn, you do get to decide when to take the bonus action after you’ve taken the Attack action. This sort of if-then setup appears in many of the game’s rules. The "if" must be satisfied before the "then" comes into play.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Is there a hard limit on how many short rests characters can take in a day, or is this purely up to the DM to decide? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]The only hard limit on the number of short rests you can take is the number of hours in a day. In practice, you’re also limited by time pressures in the story and foes interrupting.

[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]If the damage from [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]disintegrate [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]reduces a half-orc to 0 hit points, can Relentless Endurance prevent the orc from turning to ash? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Yes. The [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]disintegrate [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]spell turns you into dust only if the spell’s damage leaves you with 0 hit points. If you’re a half-orc, Relentless Endurance can turn the 0 into a 1 before the spell can disintegrate you.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]What happens if a druid using Wild Shape is reduced to 0 hit points by [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]disintegrate[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]? Does the druid simply leave beast form? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]The druid leaves beast form. As usual, any leftover damage then applies to the druid’s normal hit points. If the leftover damage leaves the druid with 0 hit points, the druid is disintegrated.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Using 5-foot squares, does [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]cloud of daggers [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]affect a single square? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Cloud of daggers [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT](5 ft. cube) can affect more than one square on a grid, unless the DM says effects snap to the grid. There are many ways to position that cube.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]What actions can monsters use to make opportunity attacks? Are Multiattack and breath weapon actions allowed? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]A monster follows the normal opportunity attack rules ([FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]PH[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT], 195), which specify that an attack of opportunity is one melee attack. That means a monster must choose a single melee attack to make, either an attack in its stat block or a generic attack, like an unarmed strike. Multiattack doesn’t qualify, not only because it’s more than one attack, but also because the rule on Multiattack ([FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]MM[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT], 11) states that this action can’t be used for opportunity attacks. An action, such as a breath weapon, that doesn’t include an attack roll is also not eligible.



[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]The [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]stinking cloud [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]spell says that a creature wastes its action on a failed save. So can it still use a move or a bonus action or a reaction? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Correct. The gas doesn’t immobilize a creature or prevent it from acting altogether, but the effect of the spell does limit what it can accomplish while the cloud lingers.



[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Does a creature with Magic Resistance have advantage on saving throws against Channel Divinity abilities, such as Turn the Faithless? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Channel Divinity creates magical effects (as stated in both the cleric and the paladin). Magic Resistance applies.





I wish the reply on stinking cloud had been more precise - since losing action loses you your bonus action too. Movement and reactions are fine but *technically* spending your action stretching is not the same as losing your action or cannot take action so this reply means...

Inside stinking cloud with failed save, I can still use bonus action abilities and spells that are otherwise legal.

If that's the actual intent, fine, but it seems off.
 


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Hriston

Dungeon Master of Middle-earth
I don't know all the ins and outs of the rules, so can someone tell me if it is possible to take the Attack action when it isn't your turn?

Yes, you can Ready the Attack action and take it using your reaction on another creature's turn. Taking the Attack action that way, however, wouldn't meet the condition for using the Shield Master shove because it wouldn't be "on your turn".
 

epithet

Explorer
...
...I don't know of anyone who was playing it that way before JEC made his infamous and incorrect tweet in 2015. ...
...
Funny, I don't know anyone who didn't think you could take the shove when you wanted. Crawford's initial (and in my opinion, correct) tweet simply confirmed what we all already supposed was the intent of the feat, specifically that you could shove before, after, or between.

I have never actually played 5e with anyone who doesn't let the shove come whenever the shield master character wants it to. and before Crawford reversed himself and issued the new (an in my opinion incorrect) Advice on the rule, I would not have taken seriously the assertion that a significant number of players of D&D thought that forcing the shove to come after all of a character's attacks was a reasonable interpretation, much less the "right way."

Fortunately, Jeremy has limited himself to just reversing his Advice, and has not changed the rule via errata. That means everyone is free to disregard his flip-flop and continue to use the common-sense interpretation of the published rule without using a homemade variant, which I know a lot of DMs are hesitant to do.
 

cbwjm

Seb-wejem
Funny, I don't know anyone who didn't think you could take the shove when you wanted. Crawford's initial (and in my opinion, correct) tweet simply confirmed what we all already supposed was the intent of the feat, specifically that you could shove before, after, or between.

I have never actually played 5e with anyone who doesn't let the shove come whenever the shield master character wants it to. and before Crawford reversed himself and issued the new (an in my opinion incorrect) Advice on the rule, I would not have taken seriously the assertion that a significant number of players of D&D thought that forcing the shove to come after all of a character's attacks was a reasonable interpretation, much less the "right way."

Fortunately, Jeremy has limited himself to just reversing his Advice, and has not changed the rule via errata. That means everyone is free to disregard his flip-flop and continue to use the common-sense interpretation of the published rule without using a homemade variant, which I know a lot of DMs are hesitant to do.

Depends on what you think of as common-sense when reading the feat. I always read it as occurring after the attack action was completed, I just houserule it so that it can be whenever, no attack action required. If I was going to require an attack then I'd allow it to be after the first attack but really, I'm not too concerned if it comes before all of their other attacks.
 

Asgorath

Explorer
Depends on what you think of as common-sense when reading the feat. I always read it as occurring after the attack action was completed, I just houserule it so that it can be whenever, no attack action required. If I was going to require an attack then I'd allow it to be after the first attack but really, I'm not too concerned if it comes before all of their other attacks.

Right, my sample size is obviously very small in the grand scheme of things, but everyone agreed about the “if X then Y” timing that JEC clarified in 2017 to at least mean one attack had to be made before the bonus action was available.
 

Hriston

Dungeon Master of Middle-earth
But the rules provide a framework for your character to act in combat.

I fundamentally disagree with this formulation of how the rules operate in the game. I'd refer you to Step 2 of the basic pattern of play, "The players describe what they want to do." That's how my character acts in combat. The rules come into play when "the DM listens to every player and decides how to resolve those actions." So the rules don't provide a framework for my character to act in combat. They provide a framework for the DM to adjudicate how my character's actions in combat are resolved. We seem to be coming at this from opposite directions.

This is incorrect.

No it isn't. The condition for using the bonus action shove is exactly as I said, i.e. "If you take the Attack action on your turn". The condition is not what you said, i.e. "taking the Attack action first". The feat doesn't put a timing on the use of the bonus action. Quoting Jeremy Crawford's rulings to me doesn't change that.

Again, there is no action declaration phase in 5E where you can say "I intend to take the Attack action in the future" which would unlock the bonus action.

I'm not sure why I keep getting this particular talking-point from you. It seems like you're only comfortable repeating ideas from Jeremy Crawford's tweets even when they have nothing to do with anything I've said.

I think it's a real stretch to argue that the intent of the feat back in 2014 when the PHB was released was that you could shove before attacking. I don't know of anyone who was playing it that way before JEC made his infamous and incorrect tweet in 2015. In the years following that tweet, many people (myself included) looked at that tweet and changed the way we played the feat at our tables. It never really made sense to me, but I figured if JEC said it, then that's how it was supposed to be played.

Well, it makes sense to me, and I think I've explained that pretty well, so if it still doesn't make sense to you, I have to think you don't really want to get it.

He has since corrected this, and in the process, actually explained the intent of the bonus action shove (i.e. it's designed to be a finishing move to help your melee allies out).

Based on all the information we have today, I think it's hard to argue the RAI is the exact opposite of what he's now saying the intent of the feat is.

Again, you're claiming that Crawford saying, "It's supposed to be what it is" is a statement of intent, when really it's just an assertion that his interpretation is correct and avoids the question about what was intended.
 
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FrogReaver

As long as i get to be the frog
I fundamentally disagree with this formulation of how the rules operate in the game. I'd refer you to Step 2 of the basic pattern of play, "The players describe what they want to do." That's how my character acts in combat. The rules come into play when "the DM listens to every player and decides how to resolve those actions." So the rules don't provide a framework for my character to act in combat. They provide a framework for the DM to adjudicate how my character's actions in combat are resolved. We seem to be coming at this from opposite directions.



No it isn't. The condition for using the bonus action shove is exactly as I said, i.e. "If you take the Attack action on your turn". The condition is not what you said, i.e. "taking the Attack action first". The feat doesn't put a timing on the use of the bonus action. Quoting Jeremy Crawford's rulings to me doesn't change that.



I'm not sure why I keep getting this particular talking-point from you. It seems like you're only comfortable repeating ideas from Jeremy Crawford's tweets even when they have nothing to do with anything I've said.



Well, it makes sense to me, and I think I've explained that pretty well, so if it still doesn't make sense to you, I have to think you don't really want to get it.



Again, you're claiming that Crawford saying, "It's supposed to be what it is" is a statement of intent, when really it's just an assertion that his interpretation is correct and says nothing about what was intended.

Using the idea of DM abdication to claim a rule says something it doesn’t is the issue. If you simply said the rule says X but I ignore that and abdicate it like Y because Reasons ABZ. We have no problem with that. We admit we are doing the same thing.

The issue is using the idea of DM abdication as proof that you are doing something by the rules.
 

FrogReaver

As long as i get to be the frog
[MENTION=6787503]Hriston[/MENTION]

I can abjucate that a level 1 fighter makes 4 attacks when using his attack action. However doing so is objectively not following the attack action and extra attack rules.

The same thing with shield master (although there are much better reasons to abjucate it the way you do than a DM abjucate first a level 1 fighter gets 4 attacks). It’s still an abjucate on that is objectively not following the shield master and other bonus action rules. If you want to argue it is then for the love of god stop bringing abjucation into it. Whether or not you abjucate however you do has no relevance on whether you are objectively following the rules as they are written.
 

Asgorath

Explorer
I fundamentally disagree with this formulation of how the rules operate in the game. I'd refer you to Step 2 of the basic pattern of play, "The players describe what they want to do." That's how my character acts in combat. The rules come into play when "the DM listens to every player and decides how to resolve those actions." So the rules don't provide a framework for my character to act in combat. They provide a framework for the DM to adjudicate how my character's actions in combat are resolved. We seem to be coming at this from opposite directions.

We're saying the same thing. The player describes what they want to do, the DM then translates that to game mechanics using the rules.

Player: "I want to run over to that monster, slam it in the face with my shield, and then attack it with my sword".

DM: "Great, you can use one of your attacks to shove it prone, and then make the second attack with advantage if you succeeded."

Player: "Why can't I attack it twice? I have the Shield Master feat."

DM: "You have to attack first before you get the bonus action to shove from that feat."

No it isn't. The condition for using the bonus action shove is exactly as I said, i.e. "If you take the Attack action on your turn". The condition is not what you said, i.e. "taking the Attack action first". The feat doesn't put a timing on the use of the bonus action. Quoting Jeremy Crawford's rulings to me doesn't change that.

Again, we can agree to disagree here, but as Jeremy Crawford has explained at length, the standard phrasing of "if X, then Y" in the wording of bonus actions like Shield Master or Two-Weapon Fighting is the game's definition of timing restrictions for those bonus actions. He has also clarified that for this type of bonus action, the "X" part has to happen before the "Y" part. Perhaps they could've spent more time explaining this in greater detail in the PHB, but when the lead rules designer comes out and says "this is what we mean by these words in the PHB" then that's what the rules are, in my opinion.

I'm not sure why I keep getting this particular talking-point from you. It seems like you're only comfortable repeating ideas from Jeremy Crawford's tweets even when they have nothing to do with anything I've said.

Given the fact that the "if X, then Y" timing requirement is a trigger, and that X has to happen before Y, you have to actually take the Attack action before you can get a bonus action to shove someone from the Shield Master feat. The Sage Advice compendium is pretty clear about this. You can't skirt the rules by saying "well I declare that I'm going to take the Attack action on my turn" to get the bonus action first.

Well, it makes sense to me, and I think I've explained that pretty well, so if it still doesn't make sense to you, I have to think you don't really want to get it.

As I've said, I played the feat using the incorrect 2015 tweet for a long time. I think the difference here is that I'm willing to accept the new information from the lead rules designer of the game about how the feat is actually supposed to work, while you are not. Again, as JEC has explained in detail on many different platforms, the feat is not designed to just grant near-permanent advantage. If it was, then they would've just said "you have advantage on all weapon attacks while wearing a shield" or something similar.

Again, you're claiming that Crawford saying, "It's supposed to be what it is" is a statement of intent, when really it's just an assertion that his interpretation is correct and avoids the question about what was intended.

When the lead rules designer says "this is what we intended" by a particular rule, yeah, I'm going to take that as a statement of intent as to how they expected the rules to work.

"RAI. Some of you are especially interested in knowing the intent behind a rule. That’s where RAI comes in: “rules as intended.” This approach is all about what the designers meant when they wrote something. In a perfect world, RAW and RAI align perfectly, but sometimes the words on the page don’t succeed at communicating the designers’ intent. Or perhaps the words succeed with one group of players but not with another.
When I write about the RAI interpretation of a rule, I’ll be pulling back the curtain and letting you know what the D&D team meant when we wrote a certain rule."

You can obviously just ignore that and play some mental gymnastics to extract a meaning from the words that isn't designed to be there, I'm just pointing out that the Sage Advice compendium is quite clear that this is not the way the feat is supposed to work.
 

Hriston

Dungeon Master of Middle-earth
I'm very curious what you think the word "trigger" means...

If the trigger is taking the attack action on your turn and you haven't yet taken the attack action on your turn then how has anything been triggered?

In the context of this conversation, it means the same thing as the word condition. If the condition for using your bonus action on your turn is that you take the Attack action on your turn, then the condition has been met if you take the Attack action on your turn.
 

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