jmucchiello
Hero
I whole-heartedly agree. This is the first change I've heard about that makes me want to cancel my preorder. The problem with saving throw DCs is that they do not advance by Hit Die but saving throws do. I'm contemplating a change in my games to 10+1/2 HD + int/wis/cha but this is too powerful the other direction. Maybe 8 + 1/2 HD + mod? Hmmm. Where's my drawing board?Psion said:I really hope you are wrong about the focus thing. It seems to me that casters have a hard enough time getting their spells to go off.
If +1 to save DCs applies to ALL save DCs, not just one school, then it might work better.
(I'm betting it will not take just a few weeks to update old products to bring them up to 3.5. This is truly beginning to sound like 4th ed.)
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