Well I suppose it's a matter of perspective. The rules codify combat. Whether there is a game beyond that depends on whether you think that only those things that are codified are permitted, or whether you think that anything is permitted and those things not codified are the province of the DM.
The thing that really makes me angry about a lot of this thinking is that for some reason the AD&D1-lovers/D&D3-haters seem to think that the more things that get codified, the less things you can do.
AD&D1-lovers think of AD&D1 like this: anything is permitted and those things not codified are the province of the DM.
D&D3-haters think of D&D3 like this: only those things that are codified are permitted.
I cannot for the life of me understand why they turn their thinking completely around depending on the game they are talking about.
This in a nutshell is one of my biggest gripes w/ 3.0/3.5. In earlier editions if you made up a character who grew up in the village of Gimmlet and was the son of a farmer, you could reasonably expect to know about Gimmlet, farming, some about animal husbandry, etc. In 3.0/3.5 you may have that same background, but if you don't spend skill points on Knowledge: Local, Profession: Farming, and Profession: Animal Husbandry, then you have no knowledge of these things, regardless of how ridiculous this is in terms of suspension of disbelief.
See, again, I don't understand how anyone can come to this conclusion about how the game works. Does your character need Knowledge, Seasons to determine if it is Winter, or how many weeks may be left till Spring? Does your character need Knowledge, Food to know that steak came from a cow, and those potatoes came from the ground? Does your character need Knowledge, Family to know who his parents are, or how many siblings he may have? Of course not. So why say you need Knowledge, Local to know the basics about the town you live in? Also, following that logic, since Knowledge, Local is not actually listed in the rules, does that mean it doesn't exist as a skill?
See, I swear, it looks like sometimes folks are bending over backwards *trying* so hard to dislike D&D3. And it's not that I particularly *want* everyone to love the game, but when someone's gripe is X, and I know X is not actually a part of the game, I point it out. Hell, hate the game if you want, but either hate it for something really there, or admit the hate is just blind and irrational emotion.
Edit: I don't mean to imply that tec-9-7 hates D&D3. Just that you are using the argument style that the haters use.
Quasqueton