Treebore
First Post
I am pretty sure I am going to ruffle some feathers on this one but it really needs to be discussed.
I am all for old school gamers reminiscing and rehashing the glory days of 0e, 1e and 2e through the use of old rules. It is neat in its own historical way. On the same token it is not the only true sauce in town and what preceded is just some ill conceived after thought that should have been thrown in the waste basket.
I speak from playing every version of D&D and not liking any version and still being a rabid fan of D&D (not sure how that works actually).
I like new technology, old is not new.
I dont want to...
Play an elf class
Be comparatively very limited in my maximum level
Roll a percentile strength score
Not have a core rolling mechanic
Have strange nonsensical restrictions
And really the list could go on and on. On the flip side there are some things that I really do like. Primarily encouraging imagination and wonder, and DM empowerment, unlike the castrating 4e. I guess my point is that this is not the future of gaming, the future is not the past. I think it is a neat little hiccup at best.
The best possible result from this hiccup is that whatever gets published in the future by whatever progeny D&D becomes it will hopefully include and pay credence to every edition. 0e/1e/2e simplicity, DM and player creativity "in game" and using the adage "less is more", 3e just taking a really solid stab at removing arbitrary restrictions from previous editions, and 4e has a nice solid core mechanic (d20 + 1/2 level).
So neat niche, but not for me - been there done that.
I imagine this is why you don't write/design the games I play.