Old Spoiler returns, 3 new bbcodes.

Krug said:
Testing.... ;)

[dice]

Uh? So what am I doing wrong? :(
Test by quote...

EDIT: Unless you changed something in the tag in your edit, you did nothing wrong. I've heard that least one other person has problems with the dice tags (I think in one of Creamsteak's games?)
 
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The dice hack is excellent.
[dice]

And the subscript is cool, too, because now, we can type AlSiH2O's name correctly.

[sblock]
Made you click and highlight!
:)[/sblock]

Edit: Woohoo! Natural 20!
 
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That's pretty cool...

Testing...

[dice=4]6[/dice]

Are there ways to do funky things like 4d6 drop the lowest, or 1d20+5?

Weird, it worked until I edited it from 3d6 to 4d6 -- now it doesn't.
 
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As I said above, the dice tag is limited to up to three dice. Editing the dice tag itself will usually remove the result (the tag should have showed only as [dice] during your edit, was that the case?).

As for "funky things," they'll have to be done manually, such as adding the modifier in. Since we're limited to 3 dice, a 4d6-L roll isn't possible, unless you're doing it in 2 posts (either 3d6 and 1d6, or twice 2d6).
 


Note that the max number of dice, and max number of sides, can be customized by the admins. When the hack was installed at Nothingland (briefly, it disappeared during an update of the software), you could roll something like 12d49 or other weirdnesses.
 

Let's see if it works for me since others are having trouble.

[dice=1]20[/dice]

[dice=2]20[/dice]
 
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Could it be possible to up the die limit to 5 dice rather than 3? It would be annoying to post twice just to cast a magic missile... :)
 

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