Omega Pathfinders Game Thread

Private Cyrill Kowaltzki

" Mel, cover me!"

Cyrill moves cautiously to the "trap door" readying his mind for the moment of shock when the big and ugly bug jumps out of the trap door ...
 

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Mission 4. Encounter 1. Update.

Cyrill moves to with in an arms length of the trapdoor he saw in the dusty ground. Mel is close behind providing cover.
Bishop and Carl are horrified to feel light gravel falling onto them and when they look up their helmet lamps show thin lines of dust begin falling from above. It appears the combined weight of the two troopers pulling down on the transport was enough to cause the weakened roof to begin collapsing. Before Carl or Bishop have time to think about reacting the transport crashes through into the tunnel and splashes down into the subterranean river. The two troopers who were moments before dangling precariously in the tunnel now find themselves submerged in the sludge.
Aahh”, yelps Carina as her Marauder tips head over heels as she passes the front of the transport where she was hopping to take up a defensive position. The marauder splashes down and sinks below the surface.
Oh cr#p”, yells Raul as he dives to the side avoiding the collapsing tunnel.
Sarge and shin dive backwards as they see the tunnel collapsing in a cloud of dust.

Squad actions please.
 

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Private Cyrill Kowaltzki

"I bet the trap door leads to a tunnel that ... What the F***?!? We have to get them out of this slime stuff!!!"

Cyrill turns around and moves to the "crater's" rim, looking for the least risky way down.
 

"Oh sh......." is all Bishop gets out before splashing down in the sludge. It takes him a few seconds to gain some confidence in his suit's environmental protection and aux air supply before he manages to get his bearings.

Bishop will pull himself toward the transport with the lizard line and attempt to undo the lizard line from it.

OOC: How deep is this mess we find ourselves in??
 

Mel follows Carl, immediately warning him, "Not too close, Carl. The edges of the hole could be unstable. Lets not all end up down there."

"Bishop, can you guys use your jets down there? What's the situation?"
 


Due to the relatively clean language use and the general good nature of this forum I have chosen not to mention the string of profanities uttered by Carl as the situation unfolds. :p

After regaining his composure Carl does his best to swim over to the transport and climb on to its roof.

Replying to Mel over the com Carl says “Didn’t think about using the suit jump jets, hopefully they still work”

While trying to help Bishop Carl will have a good look around the tunnel.

OOC: How deep is the sludge, and how fast is it flowing? I am assuming that it is not deep enough to completely cover the wreck of the transport.

How high is the roof of the tunnel and is there a sort of “river bank” along the side of the tunnel?
 

Update.

OCC: Due to the large questions I thought I would update before the post.

The tunnel that Carl and Bishop are in is 50' in diameter. The sludge river is slow moving, 10ft per round traveling from South to North, and is 25' deep. The transport as well as Carina's marauder are totalling submerged. The rock is solid through which the river is flowing, far more solid than the surface. There is no river bank as the tunnel has been burrowed out rather smoothly. The tunnel roof is approx 24' high off the sludge with about 1' thick ceiling. Both Carl and Bishop will need to make swim checks to move through the sludge.
 

Mel cautiously looks down over the edge, trying to see where Bishop and Carl's lizard lines are attached.

"Bishop! Carl! Try to get to the tunnel walls and pull your lines taut! We'll have to unhook 'em from the transport!"

She then looks around. "Anyone raise Carina yet? Carina, you there? Talk to us!"
 

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