tsadkiel
Legend
Those of you who are actually playing Omega World, what are you using for setting? Just wondering if anyone has any nifty ideas I can steal. 
One member of our gaming group is taking a break (lots of pressure at his day job at the moment) and the rest of us have started an Omega World game set in Southern Utah - it's where we live, after all. So far the biggest "nifty" we've included is the town of Chirrup'chek, inhabited by a race of cultured, empathic, and vaguely Victorian mutant crickets with a pathological fear of seagulls.
I'm toying with the idea of an expedition to what used to be Nevada searching for a lost city called Fifty One. And I have this vague notion for a city called Necropolis, built in a ring around the ruins of Las vegas. The locals believe the ruins in the heart of the city are the afterlife; in actuality, the holographic entertainment programs of the old casinos are still running, controlled by the increasingly demented casino AIs.

One member of our gaming group is taking a break (lots of pressure at his day job at the moment) and the rest of us have started an Omega World game set in Southern Utah - it's where we live, after all. So far the biggest "nifty" we've included is the town of Chirrup'chek, inhabited by a race of cultured, empathic, and vaguely Victorian mutant crickets with a pathological fear of seagulls.
I'm toying with the idea of an expedition to what used to be Nevada searching for a lost city called Fifty One. And I have this vague notion for a city called Necropolis, built in a ring around the ruins of Las vegas. The locals believe the ruins in the heart of the city are the afterlife; in actuality, the holographic entertainment programs of the old casinos are still running, controlled by the increasingly demented casino AIs.