[OMENRPG] Struggle for Dominance

Lowapa's club is not really Mex's scene and the music is starting to the nearest exit. While he pushes through the crowd as fast as he can, he also makes sure he doesn't get separated from the others.

OOC: I think I've got the roll right
 

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As you all try to press through the sweaty and grimy crowd, you're trying your best to prevent the copious amount of bodily fluid and irradiated paint from spreading over your clothes and armor.

Nohome's height actually serves to his advantage, as he can see the majority of the hands that might potentially try to pilfer his valuables. He is able to avoid any predicaments coming his way, brushing groping hands away from entering into his pockets.

Durkim's insight and keen perception allow him to avoid those he finds untrustworthy, and covers up his valuable possessions. Several of the human dancers, who he finds completely unattractive, try to rub up against his body and entice him to a seductive dance. As usual, he wisely moves past them.

Max is somewhat disturbed and disoriented by the thumping music and the filthy crowd, and sticking close to his other companions he is able to avoid just about everyone from bumping into him. The wake made by Motog is sufficient to prevent any further attempts on his belt or pockets.

Motog shoves past the scantily clad and glowing crowd, unaware of the large amount of sexually viable women eyeing him. One particular girl, a human, covered in glowing green and orange neon paint, her hair bundled up into a nest of locks and painted equally as brightly. She slides her sweaty arm across Motog's prodigious chest, and then rubs her hips against his torso.

As she smiles up at him, nearly two feet shorter, she wraps her arms around his waist.

[Nohome notices that she is trying to rob Motog, and that whether he is attracted to the filthy human or not, he isn't noticing her sleight of hand.]

[Motog, how do you react to this obviously willing female throwing herself at you?]
 


Nohome quickly grabs Max sleeve and pull him down and tells him "Make sure that girl doesn't go out of your sight." He then palm his pistol (Subterfuge (3d6+9=20)) and put the cold steel barrel on the naked skin of the girl while hiding it to the sight of people. "Lady, I think you want to talk with us outside. Burshdett, watch your pocket more closely, and escort that lady, and don't let her slip your hands."
 

Nohome's quick reaction causes the girl to immediately stop in fear as soon as Motog casually shoves her aside. It seems that she was able to lift a small Quap card from his belt [essentially a credit card], but holds it out with two of her fingers in front of the little awowlee's bulbous eyes in surrender.

"Just trying to make a living love, no need to drag me outside..."

As the companions begin to move her outside, the calm and cool look on her face switches to one of fear and anger, looking around nervously for a route to escape.

All of you are experienced enough to know that causing a commotion of this sort will most definitely be noticed by Lowapa's men, especially if the woman tries to run or scream.

Some of the nearby dancers start noticing the large group of armed and armored men standing in the middle of the dance floor, but have not yet noticed Nohome's subtle use of his pistol against the small of the woman's back.

[Do you guys try to drag her outside or shut her up, take the card, etc...?]
 

"Calm down lady, no harm will be done to you. I have just some question to ask you and you'll be able to leave. Here is just too noisy." he then grabs the Quap cards "or we can report your way of living to the staff. I'm not sure how they will like to have a pickpocket in their club. This club have quite a reputation you know, and they need to preserve it." Intimidate (3d6+4=14)
 

Although Nohome asked him to keep an eye on the lady, he can see that the others have things well in hand. Although he glances her way occasionally, he spends most of the time looking round to see if he can spot any accomplishes or if any of Lowapa's security have noticed anything.
 


Durkim doesn't react much to these events. He's not too surprised, but the others seem to have the situation in hand, so he just walks with them and keeps an eye out for any new developments.
 

Each of you gathers enough control and self discipline to not make a scene, but the girl comes with you, terror on her face. The guards vaguely notice you as you move through the crowd, dragging the nearly naked thief along with you. You know it is not uncommon for a pickpocket like this to be summarily abused, sold to a slave trader, or killed. People of the station care a great deal about not appearing feeble.

You finally break through the mass of the crowd, and get eye balled by the guards by the door. They look up at the window above the dance floor, where Lowapa is undoubtedly overlooking his establishment. They both nod and open the heavy and rather small air lock door, allowing you to exit into the open hall that runs perpendicular to the doorway.

As you exit, the girl immediately blanches in fear, the paint on her body becoming invisible outside of the reactive lighting. Cowering, she looks quite pitiful and pathetic, pale and nearly naked.

She quietly stutters, resigned somewhat to her fate, "W-w-what are you going to do to me?"
 

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