[OMENRPG] Struggle for Dominance

Seeing the old beggar approaching, Max rests his hand on his gun but doesn't actually draw it. "Company people. Doesn't appear hostile." he says.

Max continues to watch the beggar, trying to determine if he is in fact what he appears to be.
 
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Max has seen many beggars on Taugon, and this one appears no different other than he is quite old. Getting past forty is an accomplishment on a station of this sort, so he is either recently a beggar, or is very very crafty.

[If you guys want to move on to one of your residences, someone can suggest it and we can move forward to that point. Or we can take it step by step, up to you.]
 

The girl quickly scampers off away from the group to freedom, not looking back as she heads away from Lowapa's club.

The beggar continues to shuffle onward, getting nearer to the group. He is clearly making eye contact with Max, seemingly intent on getting some money or resources out of the group.

The sound of another tram passing by echoes through the plastic and metallic halls, the magnetic rails humming as the KEM systems hold the tram aloft.
 

"Let's head to some quiet place. I know one." If the group agree, Nohome will lead the group to his hideout, a second apartment, a small one, he own to meet people. Never he would lead some people to his main place, Nohome is too cautious for that. Sadly, to have such security, the luxury of both apartment have been low.
 



The beggar tries to catch the quap coin flipped to him, but his poor reflexes and entirely carnivorous diet make his hands shake. As the coin drops, he stoops over slowly to pick it up off the ground. "Thank you, thank you kind soul.." he says in a raspy voice, his near blackened teeth showing in a feeble wrinkled smile.

Nohome leads the group through the region of the station most directly controlled by Lowapa. It is clean, organized, and other than the one beggar Max took pity on previously, the group doesn't see another. There are no visible prostitutes, and the only armed men who wander around in small groups bear the small insignia of Lowapa's sigil.

Nohome's small location veers off the primary junctions, hooking around through an area with less gravity. You can feel the intermittent pressure from the KEM pulsing down upon you in short waves, almost as if the station has a heartbeat itself. The lights are few and far between, but seem to be well kept.

While the area seems clean and well kept, there are many who seem unhappy, even depressed. There is no graffiti or gang signs, and everything seems to move in relative harmony, albeit in a near autocratic state of fear.

Finally you come to a small hatch door, almost entirely concealed by a retractable shell of spare metal. [Does Nohome go through any other procedures/security protocols before you enter?]
 

Nohome takes his key pass and slide it onto the lock. As he does that, he discretly put his hand on the wall (Subterfuge (3d6+9=20)).

If the door is unlocked while the pressure plate and heat sensor are not activated, all the document in his hidden safe would have been destroyed, all the hard drive of his hidden computer would have been cleaned, and the hidden security camera would record and send information to his house. The intruder would have not found anything incriminating on Nohome, and Nohome would have lost proof to blackmail his old employer, a safety he get in case the employer would try to sell him to the authority for what he did. That would be annoying, but not desperate. After all, he his working for the authorities at the moment.

As he open the door, the group find a very small apartment. One room with a sofa bed, two chairs, a low table, a small refrigerator, a closet and a bathroom with a shower and a toilet. Someone could spend a few days here without problem, but living here would at best depressing.

The advantage of such a small room, it is easier for Nohome to protect it from getting bugged with microphone and camera. Nohome have been vigilant with his house, but he is really paranoid with his hideout where he meet his client.

"Come in" as people enter, he open the refrigerator and takes a bottle of water for himself. He never drink alcool when he is doing business, but doesn't hesitate to offer some to his client, to lower there vigilance. "You want something to drink?"
 

"Water, please." Durkim looks around the small apartment.

"So. Know that I have worked for Lowapa in the past. He keeps order in the station. So far he has been the best option. He may not always be. I do not know this Dekt or the docks area.

Lowapa wants a file. He won't pay us unless we retrieve it and capture or kill Dekt. Logically, we can't make sure we have the right file unless we find out what it is. Lowapa wouldn't tell us, but he didn't explicitly order us not to find out."
Durkim knows he's taking a risk here by saying this, but figures he might as well do it now rather than later ...

"Your thoughts? We should try to be discreet on this job."
 

Entering the apartment, Max looks round for somewhere to sit. Taking one of the chairs he responds to Durkim "Water for me as well please. Personally, I'm fairly new to the station and haven't worked for Lowapa before. So I can't help figure out what he will or won't do.

We should try to be discrete but plan for things to go balistic."
 

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