wolff96 said:If it's a +1 or +2 weapon, armor, or shield, I don't have a problem with it. If it's a magical item of equal or lesser value to the +2 equivalents, I don't generally have a problem with it.
If it's a "+3 keen chaotic icy burst great sword", then they can find an item that fulfills part of that requirement. But they will have to commission the rest. Otherwise, that is WAY too specific for me.
hong said:Some people seem to think that allowing free purchase of magic items automatically equates to having them available off the shelf. Some people are very strange.
Generally, the PCs only find a few magic items prior to 10th Level, which they keep for utilitarian purposes. Magical weapons and the like begin to make an appearance (usually) between 12th-15th, and they're usually keepers worthy of 20th Level characters in a more standard setting.Saeviomagy said:To all the people who say "no, you can't buy magic items, ever" - do you allow your characters to sell them? Or are all your characters lugging around magic items that they just can't get rid of? Is the game played from the point of view that your players are the only adventurers in the world, and therefore there is no market for items?
Bendris Noulg said:As a side note, something like this product looks to be right up my ally.
Anyone got the 411 on this?
Larcen said:
Wasn't there a Dragon issue not too long ago that had an article on "leveling" magic weapons?
schporto said:Larcen - I actually like your method...