HaveDiceWillTravel
First Post
I usually post under another name, but I don't want any nosey nellies from my group to see this unless necessary.
I am running a game with four people in a generic setting. The group just reached fourth level. We have all been playing together for a while now and are comfortable with each others playing styles, and I'm not too concerned about player conflicts.
One of my players just revealed to me that he has been playing his character, a ranger, as if he were slowly going insane. He has been a bit more erratic in combat and is getting a shorter fuse with NPCs from time to time. What we are trying to do is work out a role playing bonus for this. My idea had been to give him one or all of the following.
+2 vs enchantments and compulsions (these spells don't work especially well on a warped mind)
-2 to spot and listen - crazy folks might have a bit of trouble distinguishing between what is real and what is imagined.
Fit of Rage
Will save DC 10 + 1/2 encounter level
If a will save is failed at the start of a combat, the character gets a +2 to STR and CON for 1/2 their character level + Will. Stunned, dazed or fatigued at the end. I'm not sure which.
I was thinking of pulling in the Cuthulu rules for insanity to cap this off.
If you can think of anything else, lett me know. I am interested in seeing how this goes.

I am running a game with four people in a generic setting. The group just reached fourth level. We have all been playing together for a while now and are comfortable with each others playing styles, and I'm not too concerned about player conflicts.
One of my players just revealed to me that he has been playing his character, a ranger, as if he were slowly going insane. He has been a bit more erratic in combat and is getting a shorter fuse with NPCs from time to time. What we are trying to do is work out a role playing bonus for this. My idea had been to give him one or all of the following.
+2 vs enchantments and compulsions (these spells don't work especially well on a warped mind)
-2 to spot and listen - crazy folks might have a bit of trouble distinguishing between what is real and what is imagined.
Fit of Rage
Will save DC 10 + 1/2 encounter level
If a will save is failed at the start of a combat, the character gets a +2 to STR and CON for 1/2 their character level + Will. Stunned, dazed or fatigued at the end. I'm not sure which.
I was thinking of pulling in the Cuthulu rules for insanity to cap this off.
If you can think of anything else, lett me know. I am interested in seeing how this goes.