(Psi)SeveredHead
Adventurer
Quasqueton said:Do DMs not have this ability? I've created new stuff (monsters, spells, etc.) for every game I've ever run (D&D or other), and I've seen new stuff in every game I've ever played in (D&D or other). The only times I've *ever* heard a complaint about the existence of new stuff for the monsters was, ironically, in two previous-edition games.
In a BD&D game (I was the DM), a Player complained about a "Dungeon Level II" monster appearing as a wondering monster on the first level of the dungeon.
In an AD&D1 game (I was not the DM, I was a Player), a Player referred to a special magic item the BBEG had as a "gimme" power.
That's simply a very different experience from mine. IME players argued less about the rules in 2e. If I gave a special magic item to a BBEG and it was a "gimme" (does that mean overpowered?) I would be more likely to hear about it in 3.x than in 2e. Of course, this doesn't mean that players argued every single time I went beyond the core rules, otherwise that would be more of a player problem.
(The Dungeon Monster II complaint sounds a bit like some CR complaints you find in 3.x, too. I don't recall such a rule in 2e, actually, but I've never played 1e/BD&D/whatever, but in 3.x, palyers are conditioned to think that anything they fight won't be more than EL +4 or thereabouts.)
(I would point out that I have very few rules arguments in my current-edition game, but I think that is more a matter of playing with older, more mature gamers now days compared to the previous days.)
My players stayed the same age
