Ovinomancer
No flips for you!
Yes, but that wasn't the question.Roll 2d20 take highest causes you to have a 1/400 chance of rolling a 1.
Yes, but that wasn't the question.Roll 2d20 take highest causes you to have a 1/400 chance of rolling a 1.
The odds of rolling number N aren't balanced by rolling the other numbers, but by not rolling N. The specific question is about rolling N, not rolling all N. So, yes, you've missed something.That can’t be right (or I’m missing sometimes again) as that would give you 20 * 9.75% = 195% chance of getting a result.
The odds of rolling number N aren't balanced by rolling the other numbers, but by not rolling N. The specific question is about rolling N, not rolling all N. So, yes, you've missed something.The probability function isn't created by summing those odds for all possibile N, because it only exists for a specific value of N. It's formed of the odds of rolling N and rolling not N. You don't add the probabilities of Nsub1 and N sub2 because the odds of rolling Nsub1 negate the chance to roll Nsub2.
Yes, but that wasn't the question.
The odds of rolling number N aren't balanced by rolling the other numbers, but by not rolling N. The specific question is about rolling N, not rolling all N. So, yes, you've missed something.The probability function isn't created by summing those odds for all possibile N, because it only exists for a specific value of N. It's formed of the odds of rolling N and rolling not N. You don't add the probabilities of Nsub1 and N sub2 because the odds of rolling Nsub1 negate the chance to roll Nsub2.
[/QUOTE]Just for interest sake ... here is the math for advantage and disadvantage as a function of the number you need to roll to hit.
[snip]
The base probability to get a 10 or greater result without advantage or disadvantage is 55%
Thus in this case, disadvantage reduces the to hit by about 25% while advantage increases it by about 25%.
THIS is why passive skills are modified by +/-5 for advantage and disadvantage since for the average case advantage/disadvantage incur a +/-25% success probability change which is roughly equivalent to a static +/-5.
(so can folks stop talking about +/-3?)
[snip]
At the very extreme of the target numbers ... like needing a natural 20 to hit ... the effect is closer to that of a +1. However, the extremes do not come up as often as the middle of the distribution ... the game is balanced around typical target numbers in a standard encounter around 11. AC16 with +5 to hit at level 3 or maybe a typical AC20 with +9 to hit at level 11 ... sometimes the AC's are much easier or much harder to hit but then the creatures likely have varied hit points or other compensating abilities (like resistances).
Due to this, ascribing a static +/-3 to advantage/disadvantage isn't an accurate assessment.
[snip]
Yes, the odds add to 1. The confusion you're under is what the question is. The question is "what are the odds of rolling at least one number N on 2d20?" The odds that sum to 1 here are tge odds you roll at least one N abd tge odds you don't. It isnt the odds of rolling N plus the odds of rolling M plus the odds of rolling K... which is what you did. It's just N or not N.That's still left me confused. I thought the sum of all possible outcomes had to equal 100%?
Even putting aside stat's for a minute, it doesn't make sense that all the probabilities increase. With a single die, the chance of any number is the same as any other number (you're just as likely to roll a 1 as you are a 20). Advantage is a mechanism to skew the distribution in favour of higher numbers. So the increased chance of rolling a 20 must come from a decreased chance of rolling a different number (or numbers).
With advantage getting a 1 as your final result only happens when both dice roll 1s (a 1 in 400 chance) you can roll a 20 if either dice rolls a 20 (slightly less than a 1 in 10 chance).
Yes, the odds add to 1. The confusion you're under is what the question is. The question is "what are the odds of rolling at least one number N on 2d20?" The odds that sum to 1 here are tge odds you roll at least one N abd tge odds you don't. It isnt the odds of rolling N plus the odds of rolling M plus the odds of rolling K... which is what you did. It's just N or not N.
Now, though, it may be that your asking what the odds of rolling N are if I take the highest roll on 2d20. If so, maybe that is what that chart does. It would not have occurred to me to ask that question, as it's of no real interest to the game. I never need to roll an 11 exactly, for instance, I need an 11+.
Yes, the odds add to 1. The confusion you're under is what the question is. The question is "what are the odds of rolling at least one number N on 2d20?" The odds that sum to 1 here are tge odds you roll at least one N abd tge odds you don't. It isnt the odds of rolling N plus the odds of rolling M plus the odds of rolling K... which is what you did. It's just N or not N.That's still left me confused. I thought the sum of all possible outcomes had to equal 100%?
Even putting aside stat's for a minute, it doesn't make sense that all the probabilities increase. With a single die, the chance of any number is the same as any other number (you're just as likely to roll a 1 as you are a 20). Advantage is a mechanism to skew the distribution in favour of higher numbers. So the increased chance of rolling a 20 must come from a decreased chance of rolling a different number (or numbers).
With advantage getting a 1 as your final result only happens when both dice roll 1s (a 1 in 400 chance) you can roll a 20 if either dice rolls a 20 (slightly less than a 1 in 10 chance).
No wonder you are confused. That was never the question.
The question asked was what are the odds of rolling exactly number X using roll 2d20 take highest. That’s a very interesting question because with that info what you are ultimately wanting to get at (the probability of rolling x or higher) becomes a trivial problem.