Therein lies the crux. I don't believe that people came to the table from a position of neutrality. I think people came to the table openly hostile (particularly after the debacle of the Dragon/Dungeon thing) and made finding offense their primary goal.
This is an interesting proposition, and I don't necessarily
entirely disagree - but it begs the question: Why didn't people come to the table openly hostile during the advent of 3rd Edition?
Speaking only for myself, 4th Edition Dungeons & Dragons marketing was fairly disastrous. Especially because it failed to deliver on the electronic front. I, along with many others, was there at GenCon when they rolled out the 4th Edition announcement. Part of the biggest push for 4th Edition at rollout was the Virtual Tabletop. It has since become vaporware.
Simply put, WotC has failed to deliver what was promised at launch. It would have been one thing if the Virtual Tabletop was only a side benefit or a little something extra for the fans. But there it was, front and center, as a large component of what they were pushing.
That, to me, is a fairly noticeable failure in terms of marketing. Promising something really big, but failing to deliver on it.
[ame=http://www.youtube.com/watch?v=hWZ2WdeTo1M&feature=related]YouTube - Dungeons & Dragons 4th Edition: Part 2[/ame]
Again, at the end of the day though, who's fault is it? You're NEVER going to win when the girlfriend asks you "does this make me look fat?" In the same way, I think WOTC could have groveled at the feet of every earlier edtion, debasing themselves frequently, and people would still have been saying, "You are hating on my playstyle".
Again, how did WotC pull off this magificent feat during the change from 1st to 2nd? From 2nd to 3rd?