Imaro
Legend
Wouldn't current magazine content be worth more that older edition content, from a commercial point of view? If anything, you would assume that they wold take less risks with it...
Yeah, I was thinking the same thing...
Wouldn't current magazine content be worth more that older edition content, from a commercial point of view? If anything, you would assume that they wold take less risks with it...
On RC's PDF question.
IANAL and this is pure speculation on my part, but, mightn't the reason the pdf's got pulled is part of the ongoing legal process prosecuting the piracy case? I honestly have no idea, but, this could possibly explain things, and also explain why WOTC is so closed lipped about it, since discussing ongoing legal proceedures is a very big no no.
Or it could be they just don't want to support older editions of the game. That's possible too.
But, a question though, what does that have to do with marketing?
Wouldn't current magazine content be worth more that older edition content, from a commercial point of view? If anything, you would assume that they wold take less risks with it...
I think maybe WotC's biggest marketing failure with 4e was not realizing that 3e fans were like the cool ex you didn't want to piss off because you have a lot of mutual friends. When it's over, it's over, but nobody likes to be made fun of.
Dragon content getting into the wild is a loss, mitigated by drawing in some new business and/or maintianing customers who might buy new books. Old edition content getting into the wild is loss - unmitigated by other factors. Thus, old content getting pirated may well be "higher risk", than Dragon content.
This time, I think they were trying to aim for new players who thought D&D was "uncool", as well as get fans to accept "radical reboot" as being a natural evolution for the good of the game. (I think WoTC could have changed the game in ways to streamline it without doing the things that it did.)
And it was evident that in order to entirely fix the imbalance between casters and non casters, you needed to implement some sort of spell-like system for non-casters.
Which is why I had no problem with the marketing. All they ever said was "Those things that didn't work in 3e, we're going to fix them." It seems all the uproar I ever hear was when someone says "But none of those things were broken! How dare you insult our near perfect game by saying it doesn't work?" It's all a matter of opinion.
Well, all I can say is that D&D was able to last for 30 years without a Radical Reboot. They were able to do it in the past with the 2e/3e mix. Considering all the effort that went into building 3e, I don't think there was any reason to make fighters equal to spellcasters in terms of options other than opinion. You're stating that there is an "imbalance", yet fighters had more hitpoints, more feats, and worked within the system.
Well, all I can say is that D&D was able to last for 30 years without a Radical Reboot. They were able to do it in the past with the 2e/3e mix. Considering all the effort that went into building 3e, I don't think there was any reason to make fighters equal to spellcasters in terms of options other than opinion. You're stating that there is an "imbalance", yet fighters had more hitpoints, more feats, and worked within the system.