Chaosmancer
Legend
What if the thugs happen to be strong enough to also be able to do that poker bending trick? Would that "strength intimidation" check be an automatic failure then?
No, but I might increase the DC. It goes from "this is a one-sided beat down" to "she IS as strong as you, is that a good idea to fight her?"
When I say that a PC clearly and visibly more powerful than a target should get a lowered intimidation DC, I'm not referring to strength or size alone.
A wizard may look extremely powerful and threatening to your local thugs, when they decide to fire a huge exploding fireball in the sky above. Is that an Intelligence (Intimidation) check?
A skilled archer may pin someone's hat to the wall with an arrow in the blink of an eye. Is that a Dex (Intimidation) check?
A cleric may walk into a bandit camp surrounded by spooky Spirit Guardians, speaking with a booming voice thanks to the Thaumaturgy cantrip. Is that a Wisdom (Intimidation) check?
I don't think so. I think all of them are Charisma (intimidation) checks, with an adjusted DC and possibly advantage due to creative role-play.
Actually, if someone wanted to shoot a bow to barely miss a target as intimidation, I'd be perfectly fine with it being Dex Intimidation. That's a real good use of it, because it isn't the Archer's personality that is intimidating, it is their speed and accuracy.
Fireball intimidation? Auto-success in many many instances. That was not only impressive, but costly to the player to do. Now, if they needed a roll... I'd say charisma intimidation works, because if they need the roll then they need to sell either the deception ("And this is the LEAST I can do" or put on a good show) Same with the cleric, they would either auto-succeed, or they would need to roll for the showmanship of the intimidation.